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[WSA] Physics.OverlapSphereNonAlloc Crashes Player built with .NET backend
Steps to reproduce:1. Open attached project2. Open 'main' scene and build for WSA Universal 10 SDK with .NET scripting backend selec... Read more
[iOS] Some icons are not generated in built Xcode project when Target De...
When Target Device is set to 'iPhone Only' in iOS PlayerSettings, some small icons are missing in Xcode project. Steps to reproduce:... Read more
[WSA] Building WSA solution fails when generating C# projects from Unity...
Steps to reproduce:1. Open the attached project (MinReproUnityProject.zip)2. Open the Assets/scene.unity scene3. Switch platform to ... Read more
Build fails because PlayerSettings.applicationIdentifier is not set via ...
Repo steps for command line:1.1 Download the attached project1.2 Delete all but "Assets" folder in the project (This is a requiremen... Read more
Windows-only: SphereCast with Math.Infinity as the cast length misses hits
To reproduce:1. Open attached project;2. Run scene Main;3. Enter Play mode;4. In Hierarchy create one more Quad;5. In the game windo... Read more
Navigating the scene using WASD keys causes stuttering
While navigating through the screen view using right mouse button and WASD, little stuttering is visible. Movement stops for a momen... Read more
[Anim] Applying Humanoid to this fbx generates unexpected error
Applying Humanoid Animation Type to this fbx generates unexpected error for "Hips", when the hips are actually properly mapped. repr... Read more
[API Updater]Creating empty project in 5.6 and opening it in 2017.1 prom...
To reproduce:1) Create new project in 5.62) Immediately close Unity3) Open same project with 2017.1 Expected: Project opens without ... Read more
Unable to rename AudioMixer group after undocking and moving the window
Reproduction Steps:1. Import attached project.2. Open "Bug" audio mixer.3. Rename any of the groups in it.4. Undock the Audio Mixer ... Read more
[Canary59] when cursor is locked scroll wheel produces only positive values
-e: see title, when cursor is unlocked you get positive and negative values--works well in FF52, nightly54 and Chrome56, Edge14 -rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates