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FBX doesn't change its Prefab's Material to Default-Material after setti...
How to reproduce:1. Open the attached "case_1401070" project2. Select the "BlueCoffee" FBX Asset in the Project Browser3. Set the "M... Read more
Shader warnings are thrown when opening and entering Play Mode in the HD...
How to reproduce:1. Create a new HDRP Sample Scene Template project2. Enter the Play Mode3. Check the Console Expected results: The ... Read more
NullReferenceException is thrown when entering Play mode while Canvas is...
Reproduction steps:1. Open the user's attached project2. Open the 'SampleScene'3. Select 'Canvas' GameObject in the Hierarchy window... Read more
[Profiling] Standalone Profiler crash on clicking Ok in "URP Material up...
Steps to reproduce:1. Create a blank URP project2. Open Standalone Profiler (Window -> Analysis -> Profiler(Standalone Process... Read more
Editor hangs when calling Invoke method in a loop
Reproduction steps:1. Open the attached '1402961-sample' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the Editor han... Read more
Editor crashes after deleting a material variant which has a child varia...
Reproduction steps:1. Create a new project2. Create a Material3. Create a variant of that Material4. Create a variant of that Materi... Read more
[Vulkan] [Android] Crash when calling IUnityGraphicsVulkanV2::ConfigureE...
Reproduction steps:1. Open the attached project "MinimalRepro.zip"2. Change the platform to Android3. Go to Player Settings and set ... Read more
Using Volumetric Clouds and multiple Dynamic Lights produces incorrect l...
How to reproduce:1. Open the user's project "HDRPBugTest.zip"2. Open the "test1" Scene3. Observe Cloud lighting4. Disable "Plane" Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window