Search Issue Tracker
UnityPreload crashes with a long property name
The editor crashes when opening a scene file. The following conditions must be met: - Asset Serialization Mode is set to “Force Text... Read more
Sample Project has glitchy stretching on certain resolutions
1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more
Android GUI bar stays after coming back to app from home on Android 5
When swithing game to background and turining it on again android GUI leaves black bar that is used for it's menu Read more
[MovieTexture] UnassignedReferenceException when playing movie texture
Steps to reproduce this issue: -Open the attached project ( FTP_UI_B21 )-Open 'raw_image' scene-It has a raw image and a movie textu... Read more
When Input Field content type's set to Integer, you cannot input '-' whe...
Steps to reproduce this issue: 1. Create new input field2. Change Content type to integer3. Play4. Write '-50'5. Select all the text... Read more
[Audio] PlayOneShot does not work
PlayOneShot does not work, unless there is a clip set on the audio source and it is set to play on awake To reproduce:1. Open attach... Read more
AnimationClips from Asset Store can not be previewed in Inspector
AnimationClips from Asset Store can not be previewed in Inspector. To reproduce:- Search for the category AnimationClip in the proje... Read more
[Animator] Dragging animator to other project causes exceptions
Steps to reproduce this bug: 1. Open new project ('project1')2. Create animator controller3. Open another project ('project2')4. Dra... Read more
All iOS builds crash on launch on older devices
All iOS builds crash on launch on older devices To reproduce:1) Download and open project2) build and run for iOS3) try running on o... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled