Search Issue Tracker
[ProBuilder] Editor crashes when expanding "Extrude By" dropdown in Extr...
How to reproduce:1. Open the attached project "ProBuilderExtrudeTest.zip"2. Open "SampleScene" Scene3. Select the "Cube" GameObject4... Read more
[iPadOS 15] Arrow key input is ignored when using a Bluetooth keyboard
Reproduction steps:1. Open the attached project "ArrowKeyRepro.zip"2. Build the Scene "TestScene" to an iPad device3. Connect a Blue... Read more
Pragma directive is incorrect when using multi_compile_vertex_local suffix
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the GameObjec... Read more
"Cancelling DisplayDialog" error when switching Platforms in Build Settings
Reproduction steps:1. Open attached project "rqa-projet-grace.zip" and scene "New_Lobby"2. In Build Settings window, select "Android... Read more
[Android] Invalid ReTrace mapping file is generated when using R8 for mi...
Reproduction steps:1. Download and open the attached project: "doles-dolez.zip"2. Go to Edit > Project Settings... > Player &g... Read more
Packman options to add package from Git URL doesn't always show the wind...
The popup window for adding a package manager by git URL sometimes appears away from the + button instead of directly below. Repro s... Read more
Incorrect Burst Exception Control Flow in Editor due to Mono Handling of...
Exception handling control flow is incorrect after latest Mono upgrade when a calli instruction into native code raises an exception. Read more
Instanced terrain details with shadergraph shaders dont' render in 2021....
Terrain detail prefabs which use shadergraph shaders do not render properly in 21.2.8f1. The details are being rendered in the shado... Read more
Unnecessary pop-up window is shown when creating a new Scene with Load a...
Reproduction steps:1. Create a new Project2. Add an Empty Object to the Scene using the Hierarchy window3. Press File > New Scene... Read more
URP SpeedTree shading is incorrect when displaying rotated and scaled trees
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Observe the three "Bush" GameObjects in the S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected
- Editor hangs when a huge mesh is used for CanvasRenderer
- ChildSafetyHandles grow indefinitely when repeatedly creating and disposing NativeLists with a long‑lived custom allocator
- My Assets in Package Manager appear empty when the search is cleared and the tab is switched