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0
votes
Not Reproducible

[Deffered][SSAO] A combination of legacy deffered, Screen Space Ambient ...

Camera

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Jan 27, 2015

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Version/s: 5.0.0b21

Steps to reproduce:1. Download attached project or create a new one:2. Use legacy deffered rendering3. Apply Screen Space Ambient Oc... Read more

0
votes
Fixed

Transitons from Entry Node Inspector does not show anything

Animation

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Jan 14, 2015

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Version/s:

To reproduce:1. Select a transition going out from the Entry node2. Inspect the InspectorExpected result: The information of the tra... Read more

0
votes
Duplicate

[2D][Effector] If an object is spawned inside a platform effector it get...

Physics2D

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Jan 27, 2015

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Version/s: 5.0.0b21

To reproduce:1. Open attached project2. Open scene manStuck. It has a circleCollider2D with a one-way platform effector. There is al... Read more

0
votes
Fixed

[2D][Effector] Disabled platform effector still works

Physics2D

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Jan 27, 2015

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Version/s: 5.0.0b21

To reproduce:1. Open attached project2. Open PlatformEffector scene3. Notice that the platform effectors have been all disabled and ... Read more

0
votes
By Design

Editor freezes when instantiating a component placed on the same game ob...

Scripting

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Jan 18, 2015

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Version/s: 5.0.0b18

To reproduce:1. Add audio source to scene2. Add attached script to audio source3. Drag Audio source object to Source field on Audio ... Read more

1
votes
Fixed

Material color doesn't change through script after removing animator dur...

Animation

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Jan 21, 2015

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Version/s: 4.6.1f1

To reproduce:1. Open attached project2. Open dwd scene3. Press play4. Press "delete the animator", animation will stop5. Press "chan... Read more

1
votes
Duplicate

UnityEngine.UI.dll is in timestamps but is not known in guidmapper...

UI

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Jan 27, 2015

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Version/s:

Error message shown on first open of attached project: Asset 'C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISyst... Read more

0
votes
Fixed

[Shuriken] Renderer UI missing cast shadows enum, and wrong styling on p...

Shuriken

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Jan 28, 2015

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Version/s:

In Particle System renderer module inspector:1. "Cast shadows" field should be an enum in 5.0, not a checkbox2. light/reflection pro... Read more

0
votes
Fixed

[StandardAssets][WP8]RollerBall throws errors with mobile input

Standard Assets

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Jan 27, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the standard assets project2. Open scene "RollerBall"3. Make sure mobile input is enabled and the target is s... Read more

0
votes
Fixed

uGUI project does not scale on Android devices on Unity 5 (due to no Can...

UI

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Jan 28, 2015

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Version/s: 5.0.0b21

When uGUI project is built to android device GUI elements does not strech to screen Read more

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