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0
votes
By Design

Having a member with the same name as one of the removed component acces...

Scripting

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Jan 19, 2015

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Version/s: 5.0.0b20

Since rigidbody and other direct component accessors have been deprecated to GetComponent<Component>() Unity shouldn't warn th... Read more

0
votes
Fixed

Graphics quality button in builded .exe sometimes has no text

Deployment Management

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Jan 19, 2015

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Version/s: 5.0.0b20

Graphics quality button in builded .exe sometimes has no text 1. What happenedGraphics quality button in builded .exe sometimes has ... Read more

0
votes
Fixed

Building a iOS project in OSX in Terminal blocks it

Deployment Management

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Jan 13, 2015

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Version/s: 4.6.1p3

Building iOS project in OSX from terminal messes up terminal settings, and makes it unusable. Workaround: edit Unity.app/Contents/Pl... Read more

0
votes
Fixed

Undo does not work when tweaking the Attenuation and Pitch

Audio

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Jan 19, 2015

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Version/s: 5.0.0b20

Undo does not work when tweaking the Attenuation and Pitch from a selection in Project Browser To reproduce:- Open attached project ... Read more

0
votes
Fixed

Undo does not work on audio effects

Audio

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Jan 19, 2015

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Version/s: 5.0.0b20

Undo does not work on audio effects. When tweaking threshold on Duck Volume and then press cmd+Z to undo - the whole effect disappea... Read more

0
votes
Fixed

Drop down menu says Return instead of Receive

Audio

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Jan 19, 2015

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Version/s: 5.0.0b20

Drop down menu says Return instead of Receive Send > Bus drop down menu says Return instead of Receive. Please see attached scree... Read more

0
votes
Duplicate

Patch cord missing after undo

Audio

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Jan 19, 2015

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Version/s: 5.0.0b20

When undoing a Send/Receive connection and then adding the Bus connection again, the connecting patch cord is missing. To reproduce:... Read more

0
votes
Duplicate

[API] Outdated LightmappingClass API methods and properties should be re...

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

Some methods and properties should be removed from Lightmapping class(both in editor and docs):GIWorkflowMode.LegacyBakeLightProbesO... Read more

0
votes
By Design

Lightmapping.isRunning causes a freeze if it is put in a while-loop

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

If you try to put Lightmapping.isRunning in While loop condition, and execute the code (for example, using BakeAsync and then checki... Read more

0
votes
Fixed

[ReflectionProbes] Mismatch in Lighmapping.BakeReflectionProbe between S...

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

In Scripting Reference, BakeReflectionProbe has only one parameter inside of it - ReflectionProbe probe. However, when writing the c... Read more

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