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1
votes
Fix In Review

[UI Builder] NullReferenceException error is thrown on clicking on Align...

UI Builder

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Dec 17, 2020

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Version/s: 2020.2.0b11, 2021.1, 2021.1.0a10

NullReferenceException error is thrown on clicking on:-Align Items control.-Justify Contents control.-Flex Direction control. Steps ... Read more

0
votes
Fixed

Editor crashes in ​_PluginImporter::GenerateAssetData_​ when dragging a ...

Assets Management

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Jan 31, 2016

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Version/s: 5.3.2f1

Reproduction steps:1. Open the attached project2. Drag and drop "Word" Prefab into Hierarchy-Crash Regression started: 5.3.0f4 Repro... Read more

0
votes
Fixed

Diffusion Profiles are not included as Material dependencies when export...

Package: Scriptable Render Pipeline HD

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Feb 24, 2020

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Version/s: 7.2.1

Reproduction steps:1. Download and open the attached project "1222563.zip"2. Right-click on the TestMaterial and select Export Packa... Read more

0
votes
Duplicate

[Editor] After Building and attempting to build again, the editor build ...

Editor - Other

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Aug 01, 2016

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Version/s: 5.4.0f3

[Editor] After Building and attempting to build again, the editor build location will be incorrect Read more

0
votes
Fixed

[Android][Vulkan] Unity returns lower or higher values of computing buff...

Vulkan

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Jan 20, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "Case_1299759"2. Build it for Android3. Hold the phone landscape orientation4. Press... Read more

0
votes
Fixed

[iOS] XCode always fails to build for iOS8 with any project

iOS

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Feb 13, 2017

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Version/s: 5.6.0b8

[iOS] XCode always fails to build for iOS8 with any project Steps to reproduce:1. Create a New project2. Build for iOS3. Build XCode... Read more

0
votes
Fixed

[Shuriken] Nested subemitter does not emit bursts when simulating in edi...

Shuriken

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Jun 06, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Download and import attached project. (Nestedsubemitters.zip)2. Open scene: test23. Simulate particle system ... Read more

3
votes
Duplicate

[ShaderCompiler] Shader files that include .cginc files don't record the...

Shaders

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Mar 31, 2015

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Version/s: 5.0.0p3

Reproduction steps:1. Open the attached project "ShaderDependenciesBug"2. Go to Assets/Marmoset/Shader/Terrain3. Right click "Marmos... Read more

0
votes
Active

Exporting a model using FBX Exporter inexplicably applies Z axis scaling...

Package: FBX Exporter

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Jan 03, 2021

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Version/s: 3.2.0-preview.2

How to reproduce:1. Open the user's attached project ("FBXExportBugDemo.zip")2. In the "Project" window go to Assets > Input Mesh... Read more

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