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Editor crashes with Camera::SetupRender or Camera::CustomRender when usi...
How to reproduce:1. Open attached "case_1094958-Experiments_smallRepro.zip" project in comment2. Duplicate "Mirror" object in Hierar... Read more
Crash on Transform::GetPosition when accesing transform.position within ...
Crash on Transform::GetPosition when accesing transform.position within RuntimeInitializeOnLoadMethod with RuntimeInitializeLoadType... Read more
Unity crashes when using EntityManager.AddBuffer
How to reproduce:1. Open user's project2. Press Play Expected result: Unity does not crashActual result: Unity crashes Reproducible ... Read more
ProBuilder will not add points to a New Poly Shape with a specific Layout
How to reproduce:1. Lock the inspector panel2. Attempt to create a Polyshape- can't do it.3. Unlock the inspector panel - now I can ... Read more
Unable to change the Box collider component on a cube by dragging a new ...
I attempted to change the box collider component by dragging a box collider preset on top of it. Repro Steps:1. Create a cube in the... Read more
[GI] Artifacts in Shaded view after baking
To reproduce:1) Open attached project and scene2) Clear baked data and rebake Expected: The scene is smoothActual: There are artifac... Read more
3D objects have flickering pixels in Game View
How to reproduce:1. Open attached project "New Unity Project (18).zip" and scene "Scene_Demo Cartoon zoom world kid"2. Enter Play mo... Read more
Cloned StateMachineBehaviour don't get destroyed after each script recom...
How to reproduce:1. Open the user-submitted project and open to the "samplescene" scene2. Open the Console Window and observe the co... Read more
Creating a default Capsule Collider Preset with a certain Length value d...
Bug found while executing this test: https://qatestrail.hq.unity3d.com/index.php?/tests/view/771350&group_by=cases:section_id&am... Read more
A white/black edge is present between the Editor windows when Display Sc...
How to reproduce:1. Make sure your Display Scaling of the monitor is not 100% or 200%2. Open any project3. Observe the white/black e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script