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WebGL platform is enabled for Alembic plugin, causes build error
I had to turn off the Alembic package being built with a WebGL build, which I could only do in the global package cache within App D... Read more
Editor crashes with ves_icall_MonoPropertyInfo_get_property_info when st...
How to reproduce:1. Open attached "10" project2. Add a breakpoint on line 79 in GameSaver.cs3. Attach Visual Studio debugger and ent... Read more
Assigning shortcuts to editor layout not working
Steps to reproduce : - create a new layout- open shortcut manager- search for the layout and notice that it doesn't show up Read more
VideoPlayer::Callbacks::RenderForCamera crashes when loading a Scene in ...
To reproduce: 1. Download the attached project "Bartolo.zip" and open in Unity2. Open "Loading" scene3. Enter Play mode Expected Res... Read more
When upgrading a project triggers console errors the prefab references g...
Repro steps:- Download this project- Open it whit Unity 2018.3- Notice that there will be some SVG package related errors- To get ri... Read more
[IL2CPP] Project Build process fails due GetObjects function
To reproduce: 1. Download the attached project "il2cpp_gen_bug.zip" and open in Unity2. Open "SampleScene" scene3. Go to Edit > P... Read more
Realtime emissive materials affect baked lightmaps
Steps to reproduce: 1. Download the attached project and open EmissivesTest01 (Assets > Scenes)2. In the Assets > Materials fo... Read more
[Improved Prefabs] Script with required component cannot be added to pre...
Steps:1. Open attached project and load TestScene2. Select GameObject prefab instance3. Drag TestScript to the GameObject Inspector ... Read more
Event.mousePosition returns incorrect value while using HiDPI scaling
Steps to reproduce:1. Set Windows scaling to a value higher than 100%2. Open attached "positionTest.zip" Unity project3. Open "test"... Read more
Clamp Auto Tangent Key creation is not accurate
Clamp Auto Tangent Key creation is not accurate... key is set to clamp auto in the Right-Click but the tangent is not... move the ke... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template