Search Issue Tracker

0
votes
Fixed

[ShaderGraph] Multiple delimiters added to line ends of generated shader...

Package: Shader Graph

-

Oct 01, 2018

-

Version/s: 4.0.0-preview

Occurs with Colorspace Conversion Node Not a huge issue but probably shouldn't output multiple semi-colons Read more

0
votes
Fixed

[ShaderGraph][LWRP] SceneDepth and SceneColor nodes have issues with Ste...

Package: Shader Graph

-

Oct 01, 2018

-

Version/s: 4.0.0-preview

LWRP implementation of Scene Depth has incorrect data for UV input when rendering in StereoLWRP implementation of Scene Color doesnt... Read more

0
votes
Fixed

[ShaderGraph] HD PBR - IsFrontFace not passed as argument for ShadowPass...

Package: Shader Graph

-

Oct 01, 2018

-

Version/s: 4.0.0-preview

IsFrontFace not passed as an argument for ShadowPass when IsFrontFace -> Branch is plugged into Alpha port of PBR Master Node in ... Read more

0
votes
Fixed

[ShaderGraph] Use of direct matrix name instead of correct macros

Package: Shader Graph

-

Oct 01, 2018

-

Version/s: 4.0.0-preview

The follow nodes directly access matices without using their macros: - Camera- Object Check the codebase for more Read more

0
votes
Fixed

[IL2CPP] Building fails with IL2CPP error when project is using Xilium.C...

IL2CPP

-

Sep 19, 2018

-

Version/s: 2018.3.0b1

How to reproduce:1. Open the repro project that is using CefGlue2. In the Player Settings, set the Scripting Backend to IL2CPP3. Bui... Read more

0
votes
Fixed

Using "-r" arguments in "mcs.rsp" file causes "CS0006" compile error

Scripting

-

Oct 01, 2018

-

Version/s: 2018.3.0a1, 2018.3.0b4

Reproduction steps: 1. Open "MinimalRepro.zip" project2. Look at the Console Window Expected Result: "The type or namespace name 'Ht... Read more

0
votes
Fixed

Adding DLL references to "mcs.rsp" doesn't update Visual Studio

Scripting

-

Sep 28, 2018

-

Version/s: 2018.1.0a1, 2018.2.8f1

Reproduction steps: 1. Open "MinimalRepro.zip" project2. Look at the Console Window3. See that only Warning messages are printed4. O... Read more

0
votes
Fixed

[Mobile] [LWRP] Some meshes are not being rendered when using shader gra...

Package: SRP Lightweight Template

-

Oct 01, 2018

-

Version/s: 3.3.0

To reproduce:1. Open project attached by QA2. Set graphics API to GLES2 or GLES33. Build for iOS or Android platform ExampleScene-Pl... Read more

1
votes
Not Reproducible

Meshes with Alpha Cutoff shader value at 0 have a lower GI contribution

Progressive Lightmapper

-

Oct 02, 2018

-

Version/s: 2017.2, 2017.3, 2017.4, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.1.0a3, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download the attached project and open TestScene01 (Assets > Scenes)2. In the Hierarchy view enable the Op... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.