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0
votes
Fixed

[HDRP] Default volume profile is not applied after being assigned

Package: Scriptable Render Pipeline HD

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Feb 13, 2020

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Version/s: 7.2.0

Steps to reproduce:- Unzip and open attached project- Open "TestScene.unity"- Open the Project Settings window- In "HDRP Default Set... Read more

0
votes
Fixed

[Universal RP] Geometry does not properly obscure grid or gizmos

Package: Scriptable Render Pipeline Universal

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Mar 17, 2020

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Version/s: 9.0.0 (6ba6a63dd2)

Reproduces on master (commit (6ba6a63dd2))Doesn't reproduce on 8.0.1 releaseRepro steps:0. Make sure the grid and gizmos are enabled... Read more

3
votes
Fixed

Editor crash when entering and exiting PlayMode for a few times with Mic...

Mono

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Mar 03, 2020

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Version/s: 2018.4, 2018.4.18f1, 2020.2

How to reproduce:1. Open the attached "BuildTestProject.zip" project2. Open "SampleScene" Scene3. Enter PlayMode -> Exit Playmode... Read more

0
votes
Fixed

[HDRP] Inspector is constantly repainted when additional options for Sha...

Package: Scriptable Render Pipeline HD

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Mar 10, 2020

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Version/s: preview-6.9.0

Steps to reproduce:1. Create a new HDRP project2. Create a new Light (Right-click in Hierarchy > Light) and select it3. In the In... Read more

1
votes
By Design

[Asset Bundles] Font assets are included in every AssetBundle that refer...

Asset Bundles

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Mar 16, 2020

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Version/s: 2017.4, 2018.4.12f1, 2020.2

Reproduction steps:1. Open user's attached project2. There is a Font in a project (Assets/Fonts)3. The Font is referenced by some Sc... Read more

1
votes
Fixed

Compilation with 5000 ScriptedImporters is very slow, takes 250 seconds

Asset - Database

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Mar 18, 2020

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Version/s: 2019.1.0a10

To reproduce: 1. Get attached project.2. Open it.3. Recompile scripts by making any change to some scrip CSharpScritps assembly (can... Read more

0
votes
Fixed

[XR][Android][URP][ShaderGraph] Shader graph is excluded from build but ...

Package: Shader Graph

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Mar 04, 2020

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Version/s: 9.0.0 - Preview.0

Reproduction steps:1. Open the user's provided case "SRP_MainTidy.zip"2. In the Package Manager remove anything XR related3. Build t... Read more

0
votes
Duplicate

Baking a Reflection Probe throws D3D11 unsupported ReadPixels destinatio...

Progressive Lightmapper

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Feb 18, 2020

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Version/s: 2020.1.0a23

To reproduce:1. Open the user's attached "repro.zip"2. Make sure the Android platform is chosen2. Delete the reflection data in Asse... Read more

0
votes
Fixed

[ProBuilder] The lines in the rendered UV template are broken or missing...

Package: Probuilder

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Mar 05, 2020

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Version/s: 4.0.2

How to reproduce:1. Open the project "case_1225427-ProBuilder_UVtemplate"2. Open the Scene "SampleScene"3. Select the GameObject "Cu... Read more

0
votes
Fixed

[Playables] Looping AnimationClipPlayable is slowed down when normalized...

Animation

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Mar 08, 2020

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Version/s: 2018.4, 2019.3.2f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1226151-PlayablesNegativeTime.zip")2. Open the repro scene ("SampleScene")3. ... Read more

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