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Mouse position is offset when mouse scrolling in WebGL Build
How to reproduce:1. Open the attached project "scroll.zip"2. Open File>Build Settings...3. Switch Platform to WebGL4. Build And R... Read more
Projects created with 3D and 2D templates have a misspelled field "m_Def...
Reproduction steps:1. Create a new project using the 3D template2. Go to the created project's "ProjectSettings" folder3. Open the "... Read more
A package can't be added by Git URL and by Name when pressing Enter
Reproduction steps:1. Create a new empty project2. Go to the 'Window -> Package Manager'3. Click the add '+' button in the status... Read more
[HDRP] Renaming APV baking sets throws warnings
Version tested: 2022.1.0a1 + master Steps to reproduce: 0) Start empty project, import HDRP1) Enable APV in Default Settings and HDR... Read more
[HDRP] Deleting APV baking sets doesn't update UI properly
Version tested: 2022.1.0a1 + master Steps to reproduce:0) Create an empty HDRP project and Import HDRP1) Enable APV in settings2) Go... Read more
Project crashes in Player when activating/deactivating Animator components
How to reproduce:1. Open the attached project "CrashBug.zip"2. Open "Main" Scene (Assets/Bug)3. Build And Run4. Press the Space bar ... Read more
[Windows] "InvalidOperationException: Stack empty" when using EditorUtil...
Reproduction steps:1. Open the attached project "1394298-22.2.a2.zip"2. Open the "Teste" Scene in the Project window3. Select "Main ... Read more
[Search] Search list isn't updated when performing Undo after removing a...
Reproduction steps:1. Open attached Unity project and scene StartMenu2. Open Search window (Ctrl+K)3. In Search window, Toggle Query... Read more
Crash when undoing changes made by a custom asset
Reproduction steps:1. Open the user's attached project2. Select all the 'tree' children from the 'Test 7 -> Trees' GameObject3. T... Read more
PropertyCallbackScope is called twice when used for Arrays
How to reproduce:1. Open the user's attached project2. In the Project window, select the Asset "test"3. Observe the Help Boxes drawn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window