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0
votes
Not Reproducible

[Editor] "AwakeFromLoadThreaded has not been called" when using DontDest...

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Dec 19, 2014

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Version/s: 4.6.1f1

To reproduce on Editor: Have Editor Debug built (mine was Windows version) 5.2.0a3 Open Scene 2 Play Wait a bit "AwakeFromLoadThread... Read more

0
votes
Fixed

rendering issues on mobile for UI test project

UI

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Dec 19, 2014

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Version/s: 5.0.0b18

-e: there are lots of articts for a few scenes in the ui test project -repro:--get ui project--load the LayoutGroups scene--switch p... Read more

0
votes
Fixed

[Rigidbody][IsKinematic]Rotation is not applied when isKinematic is turn...

Physics

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Dec 19, 2014

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Version/s: 5.0.0b18

To reproduce:1. Open attached project2. Open the Drive scene3. Select the Capsule and watch its inspector4. With the Game View focus... Read more

0
votes
Duplicate

[Standard] Using the standard shader with a substance procedurally gener...

Shaders

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Dec 20, 2014

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Version/s: 5.0.0b18

Steps to reproduce: -Open the attached project and the scene.-Errors will be thrown immediately:"should be implemented in child clas... Read more

0
votes
By Design

[InputField] OnSelect() is not triggered when removing focus with return...

uGUI

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Dec 21, 2014

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Version/s: 4.6.1f1

Steps to reproduce this issue: 1. Open the attached project2. Open 'OnSelectTest' scene3. It has input fields which trigger OnSelect... Read more

7
votes
Fixed

[Lightmapping] Black bands are shown on terrain with baked sky light

Global Illumination

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Dec 21, 2014

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Version/s: 5.0.0b17

Steps to reproduce: -Load the attached project.-Wait for Enlighten to finish baking.-Notice the black band on the terrain on the far... Read more

0
votes
Fixed

[InputField] InputField's caret is misplaced if the RectTransform of its...

UI

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Dec 21, 2014

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Version/s: 4.6.1p2

Steps to reproduce this issue: 1. Open the attached project2. Open 'main' scene3. It has input field with horizontal layout group4. ... Read more

0
votes
Fixed

[Cloth][SkinnedMeshRenderer]Crash when deleting child objects of parent ...

Physics

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Dec 20, 2014

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Version/s: 5.0.0b17

To reproduce:1. Open attached project2. Open Test scene3. Select second object in hierarchy (Banner_neutral_01->Box001->second... Read more

0
votes
Fixed

[OverlapSphere]Physics.OverlapSphere returns a maximum of 128 Colliders

Physics

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Dec 21, 2014

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Version/s: 5.0.0b17

To reproduce:1. Open attached project2. Open test scene3. Select Main camera4. On Instantiation component set Object value greater t... Read more

0
votes
Fixed

[ImageEffects] Depth of Field script with deferred rendering causes ligh...

Shadows/Lights

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Dec 18, 2014

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Version/s: 5.0.0b17

Steps to reproduce:1. Download attached project. It has been stripped down to relevant assets and their arrangement in the scene.2. ... Read more

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