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Errors occur in the Play Mode when Localized Asset Reference is set to N...
How to reproduce: 1. Open the attached project "case_1256424-LocalizedAssetReference" 2. Open the Scene "AssetTest" 3. Select the Ga... Read more
Conflicting Newtonsoft.Json errors get logged when Localization and Perf...
How to reproduce: 1. Create a new project 2. Import the Localization package (add "com.unity.localization": "0.7.1-preview" in manif... Read more
Active Timeline duration Marker is not moving after unpausing the game
How to reproduce: 1. Open the "case_1263707.zip" project and open SampleScene 2. Select the TimelineObject in the Hierarchy window 3... Read more
Saving changes in PrefabMode dirty the main scene when Layout Group comp...
How to reproduce: 1. Open tester-attached project (VLG_Prefab_Bug.zip) 2. Open the SampleScene 3. Make sure the Scene does not have ... Read more
Crash on scripting_class_is_subclass_of when trying to display corrupted...
Reproduction steps: 1. Open the attached project ("1265045.zip") 2. Open scene "TestJsonRead" 3. Enter Play mode 4/5. Press the "Sta... Read more
System.InvalidOperationException or Burst.Compiler.IL.Aot.AotLinkerExcep...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Open any of the Scripts 3. Edit it in any way 4. Sav... Read more
Camera with Post-Processing layer renders at half resolution when Stereo...
How to reproduce: 1. Open the attached "pfxBug" project 2. Enter the Play Mode 3. Change the Game view scale to 5x 4. In the Game vi... Read more
[Simulator] [iOS] [ARKit] App fails to launch even if ARKit is set to op...
Reproduction steps: 1. Create a new project switch to iOS platform 2. Import ARKit XR Plugin via Package Manager 3. Go Edit -> Proje... Read more
Inspector shows indices count equal to a sum of all sub-meshes even when...
How to reproduce: 1. Open the attached project "1268635.zip" 2. Select the "TargetMesh" file in the Project window Assets folder 3. ... Read more
Editor crashes on DebugStringToFilePostprocessedStacktrace when loading ...
Reproduction steps: 1. Open the user's attached "New Unity Project.zip" project 2. Load the "main" scene 3. Select Debug > BuildAsse... Read more
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