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PlayerSettings.SetScriptingDefineSymbolsForGroup has inconsistent behavi...
How to reproduce:1. Download the attached file “1103080.zip” and unzip it2. Run “<path to Unity.exe> -batchMode -buildTarget A... Read more
Identifier uniqueness violation, Sprite Renderer loses Sprite property w...
Reproduction steps:1. Open the user's attached project2. Reimport the "fruits_sheet" in Assets/Sprites3. Right-click the "fruits_she... Read more
Compilation errors are thrown after Post Processing is installed when Bu...
Reproduction steps:1. Create a new project2. Disable VR Built-in package3. Install Post Processing package4. Observe the Console out... Read more
[URP] Material Upgrader tries to update materials when they are immutable
Reproduction steps:1. Open the attached project2. Observe the Console window Expected result: No errors thrownActual result: Error i... Read more
ReorderableList item is being returned with wrong "isExpanded" property ...
How to reproduce:1. Open the "ReorderableList" project2. Open "ReorderableListBug" Scene (Assets > ReorderableListBug > Reorde... Read more
Editor crashes when using ProBuilders Boolean operations
Reproduction steps:1. Open users attached project2. Open Scenes/TestScene 1/TestScene scene3. Press Tools > ProBuilder > Exper... Read more
[macOS] Unity hangs while building when BuildOption 'ShowBuiltPlayer' is...
How to reproduce:1. Download and extract the attached project '1360959.zip'2. Make a shell script that builds the project 3 times ([... Read more
Visual Studio compiler warnings when building a new project with most re...
How to reproduce:1. Create a new empty project2. Change External Script Editor to Visual Studio for Mac (Unity -> Preferences -&g... Read more
[Localization] Local Variable of type Object Reference is set to "Empty"...
How to reproduce:1. Open user's attached project "L10nBug.zip"2. Open the "Medieval Environment" Scene3. In the Hierarchy window sel... Read more
Graphics.CopyTexture() fails in Build when copying a source texture with...
Reproduction steps:1. Open the user's attached project ("MinimalTest.zip")2. Enter Play mode3. Build and Run the project Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes