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0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

0
votes
Won't Fix

Quality Settings' Anisotropic Textures set to Forced On will enable anis...

Graphics - General

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Feb 13, 2017

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Version/s: 5.6.0b7

When "Anisotropic Textures" is set to "Forced On" in "Quality Settings" it'll apply anisotropic filtering to all textures, even if a... Read more

1
votes
Fixed

[HDRP] Entering Play mode when Render Pipeline Asset is set to None and ...

HD RP

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Aug 02, 2022

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Version/s: 2021.3.8f1, 2022.1.12f1, 2022.2.0a7

Reproduction steps:1. Open the user's attached "2021 HDRP test.zip" project2. Go to Edit > Project Settings > Graphics3. Set t... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more

1
votes
Fixed

Text gets compressed when using \t with <align=justified> tag

Text (TextCore)

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Jul 22, 2022

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Version/s: 2021.2.11f1, 2021.3.14f1, 2022.1.0b6, 2022.2.0a5, 2023.1.0a18, 2023.2.0a1

Reproduction steps:1. Open project "UIToolkitJustify"2. Open Assets &gt; UIDoc Expected result: The text does not go over boundsActu... Read more

0
votes
Fixed

[iOS][Metal] Snow has graphical artifacts in the build when using Light...

Graphics - General

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Mar 12, 2019

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Version/s: 2019.1.0a11, 2019.1.0b6, 2019.2.0a1

How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device Actual: Snow has graphi... Read more

0
votes
Duplicate

Unity does not clean up lost link SpriteRenderer object

2D

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Apr 12, 2017

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Version/s: 2017.1.0b1

Steps:1. Open BUG01 scene in Repo project2. In Scene View you can see a white sprite object, but hierarchy is empty-&gt; If a camera... Read more

0
votes
Fixed

PlayerSettings.SetGraphicsAPIs doesn't update player editor window

Graphics - General

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Mar 30, 2015

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Version/s: 5.1.0a5

After changing PlayerSettings.SetGraphicsAPIs player editor window is not updated. 1. Open scene "Test".2. Open player settings (Edi... Read more

0
votes
Fixed

Cinemachine Third Person Follow Component is Missing a Warning Message w...

Package: Cinemachine

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Sep 09, 2025

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Version/s: 3.1.4

Steps to reproduce: Open any Project with Cinemachine installed Select any Game Object in the Scene Hierarchy and add the "Cinemachi... Read more

1
votes
Duplicate

[macOS] EditorLoop spikes when VSync is enabled

Metal

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Nov 19, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1

Reproduction steps:1. Download the attached "MacOSPerfTest.zip" project2. Open the profiler window3. Enable VSync in the Game view4.... Read more

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