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Unity's window returns to previously maximized display when trying to ma...
How to reproduce:1. Open the Unity Editor2. Maximize the window by double-clicking the Title Bar3. Drag the window to another displa... Read more
[iOS] Project upgrade corrupts the assets on iOS device
-e: see title and screenshots--works in Android, MacOS, Windows -repro:--open attached project (original to be found at https://gith... Read more
Transform position values are inconsistent with Animator.Root T values
Reproduction steps:1. Open the attached project ("testRootMotion.zip")2. Open "SampleScene"3. Select the character4. Enter Play mode... Read more
Creating a new AR project throwsTLS Allocator ALLOC_TEMP_THREAD error an...
Reproduction steps:1. Create a new AR template project2. Check the console Expected result: There are no errors in the consoleActual... Read more
"Edit Poly Shape" button disappears in the first "Poly Shape" when selec...
How to reproduce:1. Open project "Bug_Probuilder_SelectingOtherPolyshapeBreaksTheInspector.zip"2. Enter the "SampleScene" Scene3. In... Read more
Decal Shader Graph Throws an "Undeclared identifier" error when using a ...
Reproduction steps:1. Open the attached project "Test_decal.zip"2. Select "Assets/Decalque" Shader Graph Expected result: No errors ... Read more
"null" errors occur and Scene view isn't rendered when changing Scriptab...
How to reproduce:1. Open the attached project "CameraPrefab_Test.zip"2. Select the Camera GameObject in the Hierarchy window3. Open ... Read more
Depth Mask is not receiving "Global Post Process" effects
How to reproduce:1. Open project "Broken_DepthMask.zip"2. Make both Scene and Game windows visible3. Select "MainCameraRig" in the H... Read more
Crash on mono_log_write_logfile when leaving Play Mode
How to reproduce:1. Open the attached project2. Open scene "MainScene.unity"3. Press the Play button to enter Play Mode4. Press Play... Read more
Unity Transport fails to build on WebGL
How to reproduce:1. Open the attached "webgltransporttest.zip" project2. Go to File > Build Settings...3. Select the WebGL platfo... Read more
All about bugs
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