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0
votes
Fixed

Material renderQueue resets upon any changes made to the material or res...

Graphics - General

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Feb 08, 2017

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Version/s:

Steps to reproduce:1. Create a new project2. Create a new material3. Change renderQueue value4. Make any other changes Expected resu... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

0
votes
Not Reproducible

Terrain loaded from addressables not visible when the Draw Instanced opt...

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Dec 16, 2024

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a9, 6000.2.0a1

How to reproduce:1. Open the attached “IN-90698” project2. Open the “SampleScene” Scene3. Enter Play mode4. In the Hierarchy window ... Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more

0
votes
Fixed

[macOS] No messages are printed in the Terminal when launching Editor in...

MacOS

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Nov 30, 2020

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Version/s: 2019.3.0a8, 2019.4, 2019.4.15f1, 2020.2

How to reproduce:1. Download and extract the attached project "TerminalLogBug.zip"2. Open the Mac Terminal3. In Terminal, write "/Ap... Read more

0
votes
Fixed

[Windows][DualShock] A plugged-in DualShock gamepad keeps sending Accele...

Package: Input System

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Mar 28, 2019

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Version/s: 0.2.6-preview

GitHub: https://github.com/Unity-Technologies/InputSystem/issues/494 Though the constant input value change doesn't cause problem no... Read more

0
votes
Fixed

Bluetooth permission is removed from the AndroidManifest.xml when the O...

Package: Oculus XR Plugin

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Oct 02, 2024

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Version/s: 4.3.0

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. In the Build ... Read more

0
votes
Duplicate

A value of Fill Origin setting of UI images becomes the same, after the ...

UI

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Jan 09, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project "case868631_test";2. Open the scene "test";3. Observe the Fill Origin values of the ... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more

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