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Material renderQueue resets upon any changes made to the material or res...
Steps to reproduce:1. Create a new project2. Create a new material3. Change renderQueue value4. Make any other changes Expected resu... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more
Terrain loaded from addressables not visible when the Draw Instanced opt...
How to reproduce:1. Open the attached “IN-90698” project2. Open the “SampleScene” Scene3. Enter Play mode4. In the Hierarchy window ... Read more
WebCamTexture is always vertically mirrored on Metal iOS builds
WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more
[macOS] No messages are printed in the Terminal when launching Editor in...
How to reproduce:1. Download and extract the attached project "TerminalLogBug.zip"2. Open the Mac Terminal3. In Terminal, write "/Ap... Read more
[Windows][DualShock] A plugged-in DualShock gamepad keeps sending Accele...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/494 Though the constant input value change doesn't cause problem no... Read more
Bluetooth permission is removed from the AndroidManifest.xml when the O...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. In the Build ... Read more
A value of Fill Origin setting of UI images becomes the same, after the ...
Reproduction steps:1. Open the attached project "case868631_test";2. Open the scene "test";3. Observe the Fill Origin values of the ... Read more
PhysicMaterials missing from Standard Assets
Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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