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10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

0
votes
Fixed

The Player hangs when activating another maximized application

MacOS

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May 03, 2024

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Version/s: 2021.3.38f1, 2022.3.28f1

How to reproduce:1. Create and open a new project2. Build and run the project3. Activate any maximized application (like “Safari“, u... Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more

0
votes
Fixed

HDRP Wizard Fix buttons have no functionality when setting up HDRP + DXR

Graphics Tools

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Aug 26, 2024

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Version/s: 6000.0.17f1

How to reproduce:1. Create a new HDRP project and open it2. In the HDRP wizard select the HDRP + DXR tab3. Click “Fix All”4. Attempt... Read more

0
votes
Fixed

[Android] ECS objects are bunched together in the wrong position when be...

Package: Entity Component System (ECS)

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May 22, 2019

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Version/s: 0.0.12-preview.30

To reproduce:1. Open attached project2. Build and Run to Android device3. Notice how all of the objects in the sub scene are bunched... Read more

0
votes
Fixed

[WebGL][MacOS] Reimporting audio assets throws "Importer(AudioImporter) ...

Audio

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Jan 26, 2022

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Version/s: 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a3

Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project on MacOS2. Switch to WebGL platform3. Right-click and reimport... Read more

0
votes
By Design

[Android] A video cannot be played on a device

Video

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May 12, 2023

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Version/s: 2020.3.48f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

How to reproduce:1. Open the attached “IN-38009” project2. Build And Run the project on the connected device3. When the app loads, c... Read more

0
votes
Duplicate

A value of Fill Origin setting of UI images becomes the same, after the ...

UI

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Jan 09, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project "case868631_test";2. Open the scene "test";3. Observe the Fill Origin values of the ... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more

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