Search Issue Tracker
Debugging with async/await doesn't work when using IL2CPP
When stepping through "await" statement, Visual Studio will jump to "Frame not in module. The current stack frame was not found in a... Read more
Object highlight in Hierarchy lags behind the mouse when moving quickly ...
Steps to reproduce:1. Create a new project2. Make Hierarchy window as long as possible and fill it in with game objects3. Quickly mo... Read more
Prefabs with ‘Canvas’ Component in one of their children do not have a ‘...
How to reproduce:1. Open user-submitted project (OpenPrefab_UI_Unparent_To_CanvasFakeObject)2. Open the 'ObjectWithNoCanvas' prefab ... Read more
[Android] Razer phone pitches down and glitches out playback from microp...
Steps to reproduce:1. Open attached project2. Go to Edit->Settings->Audio and make sure "DSP Buffer Size" is set to "Good late... Read more
[Android] OpenURL() doesn't open local files on > Android 6 if Target AP...
Steps to reproduce:1. Open QA attached project2. Add a file (preferably an image (included in the project)) to the persistantDataPat... Read more
Crash in (arcore_instant_preview_unity_pl) Update when trying to build H...
To reproduce:1. Open attached project2. Press Play3. In the drop-down menu choose HelloAR4. In popped up table press Build Actual re... Read more
Editor freezes when trying to add script to a Prefab that has same script
Steps to reproduce:1. Open attached project "case_1089690-TestFailingUnity2018-3-b4.zip"2. Press on "OpenMe" in Hierarchy3. Add anot... Read more
Baking is stuck when clicking Generate Lighting button after exiting fro...
Prerequisites: For repro you'll need to download '[Particles] FTP' project from Collab. Steps to repro: 1. Download the project from... Read more
[WSA] BluetoothLEDevice.FromIdAsync() thowns an exception on IL2CPP backend
Steps to reproduce:1. Download 1088764_repro.zip2. Switch platform to UWP3. Build "Test" scene on IL2CPP4. Open VS solution5. Build ... Read more
Importing Sprites into the Animation Timeline results in some Sprites be...
How to reproduce:1. Open the project attached by the user (SpriteAnimation.zip)2. Open the "SampleScene" Scene3. Open the Animation ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script