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0
votes
Fixed

[HDRP] Error messages are spammed when resolving HDRP Configuration issu...

Package: Scriptable Render Pipeline HD

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Aug 03, 2021

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Version/s: 12.0.0

Reproduction steps:1. Create a new HDRP template project2. Import UnityJapanOffice from Asset Store via Package Manager ( https://as... Read more

0
votes
By Design

Unity menu bar does not change size when using custom scaling

Window management

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Jul 13, 2021

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Version/s: 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open a new Unity project2. Go to 'Edit > Preferences > UI Scaling'3. Uncheck 'Use default desktop setting'... Read more

0
votes
Duplicate

ArgumentOutOfRangeException is thrown when expanding a Console message

Scripting

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Aug 07, 2021

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Version/s: 2021.1, 2021.1.12f1, 2021.2.0a12

How to reproduce:1. Open the user's submitted project2. Open scene ProfilerRecorderBug3. Press the Play button4. Open the Console5. ... Read more

1
votes
Fixed

[iOS] Input from an external keyboard is not handled when running a Build

Mobile

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Aug 04, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2.0a19, 2021.2.0b5, 2022.1

Reproduction steps:1. Open attached project "KeyboardTest" and load Scene "SampleScene"2. Build and Run the project on an iOS device... Read more

1
votes
Fixed

IL2CPP build fails when using an interface with static fields in a script

IL2CPP

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Aug 09, 2021

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Version/s: 2021.2, 2021.2.0b6, 2022.1

How to reproduce:1. Open the attached Unity project ("BugRepro.zip")2. Build the project Expected result: build succeeds, no build e... Read more

0
votes
Fixed

Crash on mono_jit_runtime_invoke when closing project while having a Phy...

Physics

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Aug 06, 2021

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Version/s: 2021.2.0b1, 2021.2.0b5, 2022.1

Reproduction steps:1. Open the attached user's project2. Make sure that Edit -> Project Settings -> Physics -> Default Mate... Read more

0
votes
Fixed

Unneccessary MonoBehaviours included because UnityRootStrategy command l...

IL2CPP

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Jul 19, 2021

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Version/s: 2020.3, 2020.3.4f1, 2021.1

How to reproduce:1. Open the attached solution "UnityLinkerTests_.7z" in Visual Studio 20192. In "UnityLinkerTest.cs" edit "UnityIns... Read more

0
votes
Fixed

[Profiler] GC Alloc call stacks have unrelated stack trace lines

Profiling

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Aug 05, 2021

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Version/s: 2019.3.0b9, 2021.2.0a18, 2022.1

Steps to reproduce:1. Download the attached "UIToolkitSamples-master.zip" project2. Open the Trade scene3. Open profiler, activate "... Read more

6
votes
By Design

SwitchActiveBuildTarget does not trigger Platform dependent Script compi...

Scripting

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Jul 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Make sure Library folder is cleaned up before2. Open the attached "case-1350367" project3. Make sure target in... Read more

0
votes
Fixed

Platform dependent compilation preprocessor directives are not defined c...

Scripting

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Jul 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1

How to reproduce:1. Edit the path to the Unity.exe in the "case_1350554 >runCase.bat" batch script2. Open the "runCase.bat" batch... Read more

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