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[HDRP] Error messages are spammed when resolving HDRP Configuration issu...
Reproduction steps:1. Create a new HDRP template project2. Import UnityJapanOffice from Asset Store via Package Manager ( https://as... Read more
Unity menu bar does not change size when using custom scaling
How to reproduce:1. Open a new Unity project2. Go to 'Edit > Preferences > UI Scaling'3. Uncheck 'Use default desktop setting'... Read more
ArgumentOutOfRangeException is thrown when expanding a Console message
How to reproduce:1. Open the user's submitted project2. Open scene ProfilerRecorderBug3. Press the Play button4. Open the Console5. ... Read more
[iOS] Input from an external keyboard is not handled when running a Build
Reproduction steps:1. Open attached project "KeyboardTest" and load Scene "SampleScene"2. Build and Run the project on an iOS device... Read more
IL2CPP build fails when using an interface with static fields in a script
How to reproduce:1. Open the attached Unity project ("BugRepro.zip")2. Build the project Expected result: build succeeds, no build e... Read more
Crash on mono_jit_runtime_invoke when closing project while having a Phy...
Reproduction steps:1. Open the attached user's project2. Make sure that Edit -> Project Settings -> Physics -> Default Mate... Read more
Unneccessary MonoBehaviours included because UnityRootStrategy command l...
How to reproduce:1. Open the attached solution "UnityLinkerTests_.7z" in Visual Studio 20192. In "UnityLinkerTest.cs" edit "UnityIns... Read more
[Profiler] GC Alloc call stacks have unrelated stack trace lines
Steps to reproduce:1. Download the attached "UIToolkitSamples-master.zip" project2. Open the Trade scene3. Open profiler, activate "... Read more
SwitchActiveBuildTarget does not trigger Platform dependent Script compi...
Reproduction steps:1. Make sure Library folder is cleaned up before2. Open the attached "case-1350367" project3. Make sure target in... Read more
Platform dependent compilation preprocessor directives are not defined c...
How to reproduce:1. Edit the path to the Unity.exe in the "case_1350554 >runCase.bat" batch script2. Open the "runCase.bat" batch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions