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0
votes
Fixed

StateMachineBehaviours do not work if a state inside it has or has had i...

Animation

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Oct 27, 2014

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Version/s: 5.0.0b10

To reproduce this issue: 1. Import the attached package2. Open 'scene'3. Select 'GO' object in the hierarchy4. Open Animator5. Notic... Read more

0
votes
Duplicate

MissingReferenceException when changing script on a component

Inspector Functionality

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Oct 25, 2014

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Version/s: 5.0.0b10

Steps to repro:1. Create an empty GameObject2. Create a new script Test01 and add it to the empty GameObject3. Create another script... Read more

0
votes
By Design

Mask doesn't display child content if alpha value is less than 3

UI

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Oct 27, 2014

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Version/s: 5.0.0b8

Steps to repro:1. Open the attached scene2. Change the mask image's alpha level to 0-3, observe that the child disappears3. Any valu... Read more

0
votes
Fixed

Crash, when dragging a prefab with script, that sets isKinematic paramet...

Physics

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Oct 27, 2014

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Version/s: 4.6.0b21

To reproduce this bug: 1. Open the attached project2. Select Cube3. It has Rigidbody and script which sets isKinematic parameter OnV... Read more

0
votes
Won't Fix

new error code changes not working in webplayer

Webplayer

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Oct 27, 2014

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Version/s: 4.5.5f1

-e: in 5.0a11 "WWW: Populate bytes and text on non-200 response" was added which works well in editor and standalone but not in the ... Read more

0
votes
Fixed

InputField's OnValueChanged is not firing on WP8

WP8

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Oct 25, 2014

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Version/s: 4.6.0b21

To reproduce:1. Open attached project2. Open scene example. It contains an input field and a label that gets changed to the text ent... Read more

7
votes
Won't Fix

Devices running Android L preview doesn't renders Chinese/Japanese fonts.

Android

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Oct 27, 2014

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Version/s: 4.5.5f1

Preview versions of Android Lollipop were missing the Droid Sans Fallback font. This was later corrected by Google in the final vers... Read more

1
votes
By Design

EventSystem.current.IsPointerOverGameObject() never returns true on Android

Android

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Oct 12, 2014

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Version/s: 4.6.0b20

EventSystem.current.IsPointerOverGameObject() can't be used on Android because it always returns false there. Read more

0
votes
Fixed

Source image doesn't render correctly when sprite is set to 1 unit per p...

UI

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Oct 28, 2014

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Version/s: 4.6.0b21

To reproduce:1. Open attached project2. Open Scene 13. Notice that Source Image of UI Button doesn't render correctly Read more

0
votes
Fixed

WWW is not working in WebGL builds

WebGL

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Oct 27, 2014

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Version/s: 5.0.0b9

To reproduce this bug: 1. Import the attached package2. Open the scene3. Build on WebGL4. After building WWW object is not successfu... Read more

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