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Scene in UI demo project always dirty
- Open scene Lighting in the UI demo project- Open a different scene. You will get asked to save the Ligthing scene even though no c... Read more
Crash when starting Play mode in 2D_Platformer demo
Trying to enter play mode using the 2D_Platformer demo project with Unity 4.6rc1 crashes on MacOS 10.8.5. Read more
[Mac-only] Unity crashes when opening new scene after deleting currently...
- Create a new project- Save the default scene as Test- Create a new scene- Save it as Test1- Delete Test1 from the Project Browser-... Read more
Graphic Raycaster wrongly blocks UI objects in World Space render mode
To reproduce this issue: 1. Open the attached project2. Open 'worldspace' scene3. Notice in the 'Canvas' that Render Mode is: World ... Read more
When building scene the build settings window is always in front of play...
1. download and open attached project in 4.62. build 'drag and drop' scene to the standalone player - everything is fine3. now build... Read more
Some objects in the inspector render on one another in Canvas Scaler
To reproduce this issue: 1. Open the attached project2. Open 'canvas scaler' scene3. Select Canvas in the hierarchy4. Make Sure UI S... Read more
Enlighten never finishes baking static terrain
- Open scene "we" in attached project- Select the "CubeTerrain" game object and mark it static- Enlighten will start baking and will... Read more
Can't choose some "sorting layers" in sprite Renderer
- Open test scene in the attached project- Select one of the sprites and try to change the Sorting LayerSome of them will just switc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled