Search Issue Tracker

0
votes
By Design

[ShaderGraph] Animation of the Fresnel Effect with Time and Remap is not...

Package: Shader Graph

-

Feb 19, 2020

-

Version/s: 7.2.1, 7.2.0, 7.1.8, 7.0.1

Created one Animation of the Glowing effect with Fresnel, Time and Remap nodes in the Shader Graph. After applying it to the Cube or... Read more

0
votes
Fixed

[URP] Scriptable render passes which don't require a bound render target...

Package: Scriptable Render Pipeline Universal

-

Feb 18, 2020

-

Version/s: 7.1.8

How to reproduce:1. Open the attached project2. Add the "UniversalRenderPipelineAsset" to project's scriptable render pipeline3. Pre... Read more

0
votes
Fixed

Inspector's "Set to Value of X" context menu fails when setting bool values

Inspector Framework

-

Feb 19, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0a23

How to reproduce:1. Create a new project and open it2. In the Hierarchy Create two new cubes and name them "First" and "Second"3. Ch... Read more

0
votes
Won't Fix

Running tests without --automation shows utp message about memory leaks

Unity Test Runner

-

Feb 17, 2020

-

Version/s: 5.6.0f3, 2019.2.4f1

In https://forum.unity.com/threads/test-runner-fails-when-using-gitlab-ci.753671/ the user reports seeing a utp message about memory... Read more

1
votes
By Design

[VideoPlayer][Mobile]Video is glitchy/laggy on the play after switching ...

Video

-

Feb 06, 2020

-

Version/s: 2018.4, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached "[Video] NewVideoPlayer.zip" project2. Build & Run only the "Far Plane" scene on the devic... Read more

0
votes
Fixed

[ProBuilder] ArgumentNullException is thrown on selecting the "Bevel" to...

Package: Probuilder

-

Feb 19, 2020

-

Version/s: 4.3.0-preview.2, 4.2.1, 4.1.2, 4.0.2, 3.0.0

On selecting the "Bevel" tool from the "ProBuilder" Window while editing shape throws ArgumentNullException, refer to the attached v... Read more

1
votes
Won't Fix

[iOS] Input.touchCount returns 0 when more than five fingers are touchin...

iOS

-

Feb 19, 2020

-

Version/s: 2017.4, 2018.3.11f1, 2020.1

How to reproduce:1. Download and open the project via the link provided in the users' description2. Build for iOS and deploy the Xco... Read more

8
votes
Fixed

[XRSDK] [HDRP] Lights stops being rendered when they move away from the ...

Package: Scriptable Render Pipeline HD

-

Feb 05, 2020

-

Version/s: 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open attached project ("HDRP_Oculus_LightingTest.zip")2. Open "LightPlane_AtOrigin" or "LightPlane_NotAtOrigin" ... Read more

1
votes
Fixed

[ECS] GC Alloc is generated every frame in Play Mode when a SubScene is ...

Package: Entity Component System (ECS)

-

Jan 09, 2020

-

Version/s: 0.1.0, 0.6.0-preview.24

How to reproduce:1. Open attached project "SubSceneAlloc.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler Window, click ... Read more

0
votes
Fixed

[iOS] Mobile Notifications Postprocessing rewrites Entitlements file

Package: Mobile Notifications

-

Feb 19, 2020

-

Version/s: 1.0.3

How to reproduce:1. Build the attached project for iOS platform.2. Open the Xcode project3. Select Build Settings in Xcode4. Search ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.