Search Issue Tracker
Fixed in 7.2.0
Votes
0
Found in [Package]
4.0.0-preview
Issue ID
1086680
Regression
No
[ShaderGraph] Copy shader on regular node results in misnamed output field
When using "Copy Shader" (RMB) on a regular node (not master) the resulting generated code misnames the output field in the resulting structs.
Repro:
1) Add any node with preview
2) RMB on node > Copy Shader
3) open any text editor and paste
4) See that the surface output field is called Out but the field it tries to read from it from is suffixed with the nodes name
(see image)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
- "Assertion failed on expression" error occurs when multiple Animation Components are instantiated after changing the Culling Type
- MacOS persistentDataPath uses old path when built compared to Editor Play mode
- Crash on RaiseException when entering Play Mode in a specific project
- Debug Console does not reappear when disabling and re-enabling Debug.developerConsoleEnabled
Add comment