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Fixed in 5.0.0-preview
Votes
0
Found in [Package]
4.0.0-preview
Issue ID
1086678
Regression
No
[ShaderGraph] Incorrect Port dimensions on several nodes
Several nodes have incorrect dimensions for ports:
- Texel Size
- Defines vec1s as vec2s
- Dielectric Specular
- Output is Vector3
- Scene Color/ Scene Depth
- All UVs are vec3
- Depth out is vec3
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