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Enlighten does not use specified Lightmap Snapshot composite
Upon opening a scene, Enlighten applies the default lightmap rather than the specified lightmap snapshot. Read more
Sprite stops rendering if user ever adjusts tiling on shader
To reproduce:1. Open attached project2. Open test scene3. Select New Sprite in hierarchy4. Change Tiling to 05. Notice warning messa... Read more
Calling anything from renderer.material on a prefab breaks the prefab ma...
Setting Material.shader (or anything else) on a prefab during runtime causes the prefab to get changed after leaving play mode. Duri... Read more
Format Exception, Invalid Format error when using float.Parse();
To reproduce:1. Open attached project2. Open Mainframecsharp or Mainframejs3. Press Play4. Notice error thrown in console Read more
ArrayList.CopyTo() is missing from Windows Phone 8
To reproduce:1. Create a new script2. Add these lines to the script: public Object[] testus; void Start() {ArrayList traList = new A... Read more
InputField.OnSubmit is triggered needlessly
To reproduce:1. Open attached project2. Open InputFieldOnSubmitTest scene3. Attach the ActivateInputFieldOnStart script to the input... Read more
EditorApplication.hierarchyWindowChanged documentation does not mention ...
The EditorApplication.hierarchyWindowChanged docs say: "Each time an object is (or a group of objects are) created, renamed, parente... Read more
[WP8] Building WP8 solution generates winmd files that are not found
To reproduce:1. Create a new project2. Build for WP83. Open up the solution with Visual Studio4. Notice the BridgeInterface.winmd an... Read more
Unity Store test kit fails due to api-ms-win-core-synch-l1-2-0.dll:Creat...
To reproduce:1. Build an empty project for WP82. Open up the Store Test Kit through "Project > Open Store Test Kit"3. Navigate to... Read more
When attaching profiler to a device iphone 6+ is displayed as 'iphone 5 ...
To Reproduce:1. Build & Run an Unity 5 project on iPhone 6+.2. Open the 'Active Profiler' dropdown menu in the profiler window.3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder