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[VFX Graph] Capacity resets to previous value when saving graph
How to reproduce:1. Create a new VFX Graph2. Type any number in the capacity3. Press save button in the toolbar or CTRL + S Expected... Read more
Input.touch APIs don't work when both new and old input systems are active
Reproduction steps:1.2.3. Expected result:Actual result: Reproducible with:Not reproducible with: Read more
Pen Pressure not detected when building to WebGL
Reproduction steps:1. Open the attached project "Pen_test"2. Navigate to File -> Build and Run3. Test pen pressure anywhere on th... Read more
GUIUtility.BeginGUI() causes memory allocations every time when a GameOb...
How to reproduce:1. Open attached project "case_1380320.zip"2. Enter Scene "SampleScene" (Assets > Scenes)3. Make sure the Profil... Read more
In App Purchasing Package latest version is not available in the Package...
How to reproduce:1. Create a new project2. Open the Package Manager (Window->Package Manager)3. At the top bar set Packages to sh... Read more
[AR] Each time an ARFace is added three new GameObjects are created in t...
Reproduction steps:1. Create a new project and import AR-related packages2. Use the code below to reproduce the issueinternal void U... Read more
[Il2CPP] Crash on os_fault_with_payload when using the linq2db library
Reproduction steps:1. Open the attached project "testUrpMysql.zip"2. Change the Scripting API to IL2CPP (Edit -> Project Settings... Read more
Prefabs are not affected by Directional Light when Asset Bundles are bui...
How to reproduce:1. Download the attached project 'TestLightMap.zip'2. Enter Play mode3. Observe the Scene Expected result: Prefabs ... Read more
Editor sometimes crashes when entering Play Mode
How to reproduce:1. Open the user's attached project2. Open "SlotGame" Scene3. Enter and Exit Play Mode4. Repeat step 3 until the Ed... Read more
Conflicting implementation errors are thrown in Shader Graph when using ...
How to reproduce:1. Open the user's attached project2. In the Project view, open the folder "Bug"3. Double-click the Asset "New Shad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class