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Profiler Record toggle is disabled after loading a file
How to reproduce:1. Open the attached "1214048.zip" project and open the Profiler window2. Enter Play Mode to begin profiling3. Exit... Read more
Loading raw profiler data causes editor crash on pthread_kill + 10
How to reproduce:1. Create a new project2. Go to Window-> Analysis-> Profiler3. Load into Profiler the "ProfilerData-2020-01-2... Read more
[Shadows] Shadows in directional light test of the FTP Functional Test P...
Repro steps:1. Download the asset package attached2. Create a new Unity project and import the package3. Open scene Lights_Direction... Read more
[HDRP] Render pipeline assets in the project are not listed under Projec...
All render pipeline assets in project view are not listed under Project Settings > Quality > HDRP. Only the current scriptable... Read more
Kinematic child object with Rigidbody2D moves slower than the parent obj...
Reproduction steps:1. Open user's attached project "Child Rigidbody Rotation Bug Report Project" and scene "SampleScene"2. Enter Pla... Read more
Crash on mdb_txn_begin when SourceAssetDB has a lock on it from another ...
Steps to reproduce:1. Create a new user or make sure you already have a secondary Windows user2. Create a new project (possible to s... Read more
[Input System] Moving the Game view window while in Play mode locks the ...
Steps to reproduce:1. Download and open "InputSystem Bug" project2. Open "BabeLevel_P" scene3. Enter "Play" mode4. Press the escape ... Read more
An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...
How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more
MissingReferenceException is thrown when entering Play Mode with Reload ...
How to reproduce:1. Open the project from the attached file "1214031.zip"2. In the Hierarchy window, select the "Quad" GameObject3. ... Read more
[New Input System] OnPointerExit does not work
Reproduction steps:1. Open original project "Swappy Shapes.zip"2. Open Main Menu scene, turn off "Working Input System" GameObject a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open