Search Issue Tracker

0
votes
Fixed

NullReferenceException is thrown when calling Addressables.LoadSceneAsyn...

Package: Build Pipeline - Addressables

-

Jul 26, 2021

-

Version/s: 1.18.11

Reproduction steps:1. Open the attached project ("MultiProject_Main.zip")2. Make an Android build: File > Build Settings > Bui... Read more

0
votes
Fixed

[DXC Compiler] "Shader error in 'Unlit/NewUnlitShader': Program 'frag', ...

Shader System

-

Jul 11, 2021

-

Version/s: 2021.2.0a18, 2021.2.0b3, 2022.1

How to reproduce:1. Open the user's attached "2021.2-URP.zip" project2. Open the "SampleScene" Scene3. Observe the Console log Expec... Read more

0
votes
By Design

SetRenderTarget does not correctly display the texture when depthSlice i...

Texture

-

Jul 23, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "texarraytest" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Game Vie... Read more

0
votes
Fixed

Querying the mapped value of map(…) before ':unityLibrary:compileRelease...

Mobile

-

Jul 26, 2021

-

Version/s: 2020.3

Reproduction steps:1. Create an empty project2. Switch Target Platform to Android3. Set Target API Level at 31 in Edit -> Project... Read more

0
votes
Fixed

Preview window UV Layout fails to display the UVs of Curve Meshes

Inspector Framework

-

Jul 17, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

Reproduction steps:1. Open the project "2021-2-bugs.zip" attached by the user2. In the Project window, expand the "Torus-7-4" Import... Read more

0
votes
By Design

Textures affected by Compute Shaders appear blank in the Inspector window

Texture

-

Jun 27, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "Mutant maker with compute shaders.zip" project2. Open the "SampleScene" Scene3. Select... Read more

0
votes
Fixed

[Memory Profiler] [Mono Upgrade] Snapshot displays <uninitialized type> ...

Mono

-

Jul 12, 2021

-

Version/s: 2021.2.0a18, 2022.1

How to reproduce:1. Open the attached "case_1349827.zip" project2. Select Window/Analysis/Memory Profiler and Capture the Snapshot3.... Read more

0
votes
Duplicate

[WebGL] Build fails if weGLThreadsSupport is enabled

WebGL

-

Jul 15, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a3

How to reproduce:1. Open the attached project2. Make a WebGL build3. Inspect the Console window Expected result: The build process f... Read more

1
votes
Active

NGUI components get Transforms changed to RectTransforms after upgrading...

Scripting

-

Jun 28, 2021

-

Version/s: 2020.3.0f1, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce it:1. Open the project "case_1346253.zip" from Google Drive link2. Load Assets &gt; "Scenes" &gt; "MGUI_Issue" Scen... Read more

0
votes
Won't Fix

[Bolt] References are lost from the Flow Graph after re-opening the Editor

Package: Visual Scripting

-

Jun 28, 2021

-

Version/s: 1.4.15

How to reproduce:1. Open the user's attached "Smolsies-2.zip" project2. Create a new Flow Macro in the Project window (Right-click -... Read more