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uGUI project layout groups scene is misaligned in play mode
To reproduce:1. Open attached project. It is the uGUI example project2. Open scene "Layout Groups"3. Enter play mode4. Notice how th... Read more
Fast Bloom Image Effect flips view when MSAA is used
1. Download attached project or create a new one and use Fast Bloom image effect2. Enter play mode - view is flipped. Disabling the ... Read more
Network streamed audio will not load in audio clip
To reproduce:- Open attached project and launch "streamtest" scene- Hit Play- Observe the log messages, but no sound Read more
Empty message box appears when running a build in fullscreen
Steps to reproduce : - import the UI example project- open the "Widgets" scene- build the scene- run it in full screen and notice an... Read more
NavMeshAgent.SetAreaCost does not work
1. Open attached project2. Open test2 scene3. Enter play mode4. Observe the Character objects (spheres) movingExpected result: They ... Read more
Scroll Rect, Mask and Toggle Group can be added multiple times on the sa...
Steps to reproduce : - create a game object- add Scroll Rect, Mask and Toggle Group to it and notice that these components can be ad... Read more
Editor freezes after duplicating terrain
Editor freezes after duplicating terrain and trying to alter it.1. Create new project2. Add terrain3. Duplicate it (in Hierarchy)4. ... Read more
Inconsistency between platforms regarding of OnApplicationPause(false) a...
Steps to reproduce:1. Download attached project2. Build and run it on:Android, iOS: First printed out line will be "Start...".Standa... Read more
Letters written in TextArea and InputField are always capitalized on WP8.1
Steps to reproduce:1. Download attached project2. Build and run it on WP8.1 device3. Start typing into one of the text input areas. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument