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Duplicate
Votes
4
Found in
4.5.4f1
Issue ID
633703
Regression
No
Inconsistency between platforms regarding of OnApplicationPause(false) and Start() calls
Steps to reproduce:
1. Download attached project
2. Build and run it on:
Android, iOS: First printed out line will be "Start...".
Standalone, WP8: Printed out lines will be
"pause: False
resume:...
Start:..."
Comments (2)
-
waldgeist
Jul 26, 2019 10:05
It's also pretty confusing that OnApplicationPause() is not being called on iOS anymore if "Behaviour in Background" is set to "Custom", as described in this forum thread:
https://forum.unity.com/threads/onapplicationpause-not-being-called-in-ios-build.455426/
-
Frederic-My
Sep 17, 2014 19:15
Also, the Unity editor on PC doesn't seem to call OnApplicationPause when hitting the Pause button
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