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[General] [Windows] InputSystem InputAction.GetBindingDisplayString does...
How to reproduce:1. Install English and Russian language packs to Windows2. Open the attached project "InputSystemKeyboards.zip"3. C... Read more
"floating point division by zero" warning is thrown when a Sample Gradie...
How to reproduce:1. Open the user's attached "Testing Shader.zip" project2. Selected the "BuggedShader" Shader Graph3. Observe the I... Read more
[Mac] Device Simulator simulates input in a wrong position
How to reproduce:1. Open the attached project "DS-Test-Project.zip"2. Open HomeScene (Assets > Scenes > HomeScene in the Proje... Read more
Editor crashes at "vk_optimusGetDeviceProcAddr" when opening multiple Ed...
How to reproduce:1. Create a new HDRP project and close the Editor2. Go to the project's directory3. Make 20 copies of the project's... Read more
ForcedScopedThreadAttach error is thrown when sending a UnityWebRequest ...
Reproduction steps:1. Open the user's attached project2. Open scene "SampleScene"3. Enter Play Mode4. Click the "Send UnityWebReques... Read more
Not possible to determine if a keyword is disabled in a variant used for...
The current API for stripping shader variants provides a set of keywords enabled for a particular variant and the shader, which can ... Read more
[X-Pipeline] HDRenderPipelineGlobalSettings asset name mismatch
Version tested: a19 + SRP Master Steps to reproduce: 1) Start an empty HDRP project2) Delete HDRenderPipelineGlobalSettings asset, i... Read more
Duplicate buttons appear in a Hinge Joint component when having two Insp...
How to reproduce:1. Open the attached project "Hinges.zip"2. Open SampleScene3. Add another Inspector tab and dock it somewhere visi... Read more
[Shuriken] Tessellation materials cause trails to disappear
Repro steps:1. Import the attached package in an HDRP-enabled project.2. Open the ShurikenTessellation scene3. Observe no trails are... Read more
[Shurken] Enabling 'Motion Vectors for Vertex Animation' on the particle...
Repro steps:1. Import the attached package2. Open the repro scene3. Press play4. Observe the motion blur on the particles Expected o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window