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[Android] App crashes when adding post processing with 'TransparentFX' ...
How to reproduce:1. Open the attached user's project 'Strategy.zip'2. Build and Run the application on an Android device Expected re... Read more
GPU usage spikes to 20% when downloading large packages from Package Man...
How to reproduce:1. Open Task Manager(Windows) or Activity Monitor(macOS)2. Add to your assets the 3D Game Kit from the Asset Store3... Read more
[ARCore][Android][IL2CPP] DllNotFoundException: Unable to load DLL 'Unit...
Reproduction steps:1. Open the attached project "Test.zip"2. Go to File > Build Settings3. Select Player Settings4. In Player Set... Read more
iPhone 13 information is not included in the DeviceSettings.mm file
Reproduction steps:1. Create and open a new project2. Build the project to iOS3. Open the "DeviceSettings.mm" file4. Observe the "De... Read more
"Assertion failed on expression..." error is thrown when calling EnsureQ...
How to reproduce:1. Open the attached project (TestError.zip)2. Open scene Assets/1365995_Assets/TriLibSamples/LoadExtraAnimations/L... Read more
Custom Shader not rendered correctly when no opaque objects are in the s...
How to reproduce:1. Open the "UnityShaderBug.zip" project2. Go to File>Build Settings3. Choose iOS and build4. Open the built pro... Read more
Color temperature mode does not work with Enlighten realtime GI in playe...
Steps to reproduce: 1. Download and open CornellBox project. Use an appropriate branch for your RP of choice2. Open CornellBox scene... Read more
Camera rotation jerks in the High Definition RP template when frame rate...
Reproduction steps:1. Create a project using the High Definition RP template2. Press Play3. Observe the camera rotation when moving ... Read more
[HDRP] CameraCaptureBridge is not invoked on the build
Reproduction steps:1. Open the attached project2. Open Assets > Test3. Enter play mode and observe4. Build and Run Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture