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Project Settings>Services Window is broken
Steps to reproduce:1. Open Editor>Project Settings>Services2. Observe the broken alignments, overlap & text getting cut of... Read more
Analytics package reports errors with absolute path
How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more
[IL2CPP] PreserveSig attribute is ignored when building with IL2CPP
How to reproduce:1. Open the attached project ("case_1202914-IL2CPP PreserveSig.zip")2. Make a Standalone build with IL2CPP scriptin... Read more
Build Settings Window (UWP) gets overlapping elements when its height go...
Steps to reproduce:1. Open File>Build Settings2. Choose Universal Windows Platform3. Choose a version of Visual Studio that would... Read more
CustomPropertyDrawer of a ReorderableList with SerializeReference attrib...
Steps to reproduce:1. Open the attached project (case_1207230.zip)2. Select the "Zoo" Game Object in the Hierarchy3. Add "Dog" to th... Read more
Alpha channel is not recognized when importing PNG with alpha
On importing PNG with alpha, the alpha channel is not loading in the Preview, refer attached screenshot. Steps to repro:1. Create a ... Read more
LightProbes.Tetrahedralize() and LightProbes.TetrahedralizeAsync not lon...
Steps to reproduce: 1. Open Scene "empty"2. Ovserve that there is a cube, receving light from light probe group in the scene3. Run t... Read more
[Scene View] [HDRP] Camera preview window size does not change on changi...
-Camera preview window size changes only once.-The issue does not occur with 3D, URP & 3D with Extras. Steps to repro:1. Open th... Read more
Crash on __pthread_kill when trying to open SteamVR Input window
Steps to reproduce:1. Open the project provided by the user ("New Unity Project.zip")2. Attempt to open SteamVR Input window (Window... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title