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"IndexOutOfRangeException" error appears when entering Play Mode when us...
How to reproduce:1. Open project "Fjylling kopio.zip"2. Enter the Play Mode3. Observe the Console window Expected result: No errorsA... Read more
GameObject scale is too small when importing .blend Models
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Observe the GameObjects in the Scene view Exp... Read more
Crash in Graphics.Blit when blitting backbuffer to a larger texture
Reproduction steps:1. Open the user's attached project Expected result: The Editor does not crashActual result: The Editor crashes R... Read more
Shader “Preprocess only” option and “Compile and show code” are not clic...
How to reproduce:1. Create a new project2. Select “Packages/com.unity.textmeshpro/Editor Resources/Shaders/TMP_SDF Internal Editor.s... Read more
UI handles in scene view are detached from UI elements
Reproduction steps:1. Create a new project.2. Create UI "Image" GameObject3. In the Scene view resize, rotate or move the UI object ... Read more
Transform Gizmos are not visible in Scene window when GameObject with UR...
How to reproduce:1. Open the attached “DecalBug.zip” project2. Open the “SampleScene” Scene3. In the Hierarchy select GameObject “De... Read more
[IL2CPP] Thread_VolatileRead is added to build instead of VolatileRead w...
Reproduction steps:1. Open the attached project "IL2CPPissue.zip"2. Open the "SampleScene.unity" Scene3. In the Editor, go to File &... Read more
Screen.dpi returns 0 on UWP.
Regressed in Unity 2021.2. Read more
Inspector math expressions like +=X evaluate incrementally for every new...
Since Unity 2021.2 the inspector got ability to evaluate better math expressions. For example, entering "=3" adds 3 to the current v... Read more
Linux Editor crashes at GfxDeviceGLES::DrawBuffersBatchMode when loading...
How to reproduce:1. Open the user attached project (InterRetosProject.zip)2. In the Project panel go to the "Assets>Scenes" folde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask