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Disabling "Use Custom Vertex Streams" with non-standard stream configure...
Reproduction steps:1. Open my attached project ("Case_858882 Particle Test")2. Select the Particle System in the hierarchy3. Under r... Read more
AssetBundle can't load from assetbundle variant
"Inconsistent asset when sorting preload assets (Same path & file ID)" when exporting asset bundles if all fonts are the same na... Read more
[Android] Java classes are missing from .apk when building using Gradle ...
STR:0. Substitute gradle mainTemplate with one provided by user at..\Editor\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\GradleTe... Read more
AnimationMixerPlayable ignores Animator's Masks
To reproduce:1. Open the project attached by the user2. Open the "PlayableTest" scene3. Enter play mode and press spacebar Result: o... Read more
Move with snap rounds up decimal place when zoomed out
How to reproduce: 1. Open attached project "858899-repro.zip"2. Open "entry" scene3. Set Snap Settings Move X, Y and Z to 0.254. Sel... Read more
App fails to run after loading with a Javascript RangeError
Steps to reproduce:1. Open attached project "stripped_webgl.zip"2. Add "Main" scene to build settings and build for WebGL3. Run buil... Read more
[macOS] Hidden cursor doesn't hide when moved down to Dock
Cursor.visible is set to false. When the cursor is moved down to Dock, cursor reappears (expected), but when returning to the game v... Read more
[CurveEditor] Pasting keys in curve editor paste all keys instead of sel...
[CurveEditor] Pasting keys in curve editor paste all keys instead of selected keys. Repro:1- Open attached project.2- Open scene 'Re... Read more
ShowModal returns focus to wrong window on windows os
When a modal (ShowModal()) window closes under windows os, it returns the focus to the wrong window (eg: explorer) instead of return... Read more
[iOS][GLES]DepthTextureMode.Depth on Metal Devices produces artifacts
Repro steps:1) Open the project and demo scene.scene2) Change the Graphics API for iOS to GLES2/33) Build and run it on newer device... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code