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0
votes
Active

Crash with multiple stack traces when using Burst-Compiled Span.Fill()

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-114238”2. Open the “OpenMeToCrash“ Scene3. Enter Play mode4. Observe the crash Reproducibl... Read more

0
votes
Fixed

[iOS] 'Automatically add capabilites' doesn't work

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Feb 29, 2024

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Version/s: 2022.3.11f1, 2023.2.15f1, 6000.0.0b11

Steps to reproduce: Open attached project (GameCenter-TestProject-master.zip) Switch to iOS Make sure 'Automatically add capabilitie... Read more

0
votes
Duplicate

[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...

AI

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Jan 02, 2017

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Version/s: 5.6.0b1

To reproduce:1. Open attached project "NavMeshAreaBug.zip"2. Open "TestScene" scene.3. Find "GameObject" and "GameObject (1)" in Sce... Read more

0
votes
Fixed

[OpenGL] Unity crashes when playing scene with plugin window open

OpenGL

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Oct 03, 2016

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Version/s: 5.3.5f1

To reproduce:1. Open attached project2. Ensure that the plugin window is open (You can open it with "Window > VacuumShaders > ... Read more

6
votes
Duplicate

Realtime GI produces high contrast lighting at high resolutions

Global Illumination

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Mar 19, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene apartment.unity3. Go inside the building4. Set the Realtime Resolution of th... Read more

0
votes
Won't Fix

Line Renderer Component position field allows large values, spamming “As...

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Oct 03, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Steps to reproduce:1. Create new Unity project using empty HDRP 3D or URP 3D Template2. Create Empty GO in Hierarchy window3. In Ins... Read more

0
votes
By Design

DiscardContents() doesn't discard 3D RenderTexture

Graphics - General

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Oct 16, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "DefaultScene" and run it3. Notice that RT isn't cleared Additional steps:... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

1
votes
Fixed

[VR][AR][HDRP]Editor crashes when VR, AR or 3D Sample Scene (HDRP) Templ...

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Aug 02, 2023

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Version/s: 2022.3.7f1, 2023.1.8f1, 2023.2.0b3, 2023.3.0a1, 7000.0.0a1

How to reproduce:1. Create a new Unity project using VR Template2. While the project is loading observe the crash Reproducible with:... Read more

0
votes
Fixed

Unity crashes on scene saving

Assets Management

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Mar 16, 2015

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Version/s: 4.6.2f1

Steps to reproduce : - create a new project- right click in the Hierarchy and create a cube- go to File > Save scene- name the sc... Read more

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