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0
votes
Fixed

Missing API for Shape vs Shape Intersection

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Oct 13, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

For the new low-level 2D physics that landed in 6000.3.0a5, we included a bunch of geometry vs geometry query methods which allow th... Read more

0
votes
Fixed

[Texture] Texture.format returns wrong format string on mobiles

Graphics - General

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Mar 19, 2015

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Version/s: 5.0.0f4

1. Open attached project2. Build to iOS, Android or Windows Phone3. In middle of screen there will be string which shows texture.for... Read more

2
votes
Won't Fix

InputSystem Hover function gets triggered when Standalone Builds are un-...

Package: Input System

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Mar 02, 2023

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Version/s: 1.9.0

How to reproduce:1. Open the attached “IN-29317.zip” project2. Open the Player Settings (Edit → Project Settings → Player)3. Set the... Read more

0
votes
Fixed

Asset bundle build pipeline does not account for fields ifdef'd with #if...

Assets Management

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May 25, 2016

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Version/s: 5.3.4p3

Asset bundle build pipeline does not account for fields ifdef'd with #if UNITY_EDITOR This causes the editor to serialize fields whi... Read more

0
votes
By Design

Blend shape normal shading is wrong around bends

Asset - Importers

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Jun 02, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "DigitalDouble.zip"2. Enter Play Mode3. Pause Play Mode4. Advance frame by frame while loo... Read more

6
votes
Duplicate

Realtime GI produces high contrast lighting at high resolutions

Global Illumination

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Mar 19, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene apartment.unity3. Go inside the building4. Set the Realtime Resolution of th... Read more

0
votes
Fixed

Sprite warped when rotating to a certain angle when using flipX or flipY

2D

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Jan 30, 2017

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Version/s: 5.6.0b4

Steps to reproduce:1. Open the attached project (Test.zip)2. Open the Assets/Scene.unity scene3. Select "Weapons_0 (1)" object in th... Read more

0
votes
Fixed

Crash on Transform::RemoveFromParent when Object.DestroyImmediate() is c...

Scene Management

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Jun 06, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a18

Reproduction steps:1. Open the attached project "ProTiler.zip"2. Press Window > General > Test Runner3. Press Run All (for Edi... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

0
votes
Third Party Issue

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