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Camera stops rendering in game view after executing Handles.DrawCamera o...
To reproduce: 1. Open attached project.2. Execute menu item: BUG/Open Editor Window3. Look at game view Expected result: Game view s... Read more
MissingReferenceException is thrown when undoing prefab's changes inside...
Reproduction steps:1) Open attached project2) Open "rep" scene3) Make some changes (change position or color, doesn't matter) to pre... Read more
Handles.DoPositionHandle throw NullReferenceException on DoPlanarHandle ...
To reproduce: 1. Open attached project.2. Execute menu item: BUG/Open Editor Window3. Press anywhere on newly opened custom editor w... Read more
Editor crashes while trying to perform "Reimport All" operation
Assigned to Scripting team according to stack trace. Was able to reproduce only once. Steps:1. Open attached project2. Right-click i... Read more
NavMeshAgent is not added when loading scene from AssetBundle
Steps to reproduce:1. Open User's attached project2. Open scene "Main"3. Press Play. Notice: object is moving, a magenta line is see... Read more
[Terrain] MissingReferenceException after deleting a Terrain using a cus...
Console gets spammed with a MissingReferenceException after a terrain with a modified custom material is deleted from the scene. Rep... Read more
Shader compiler crashes with large arrays
Reproduction Steps:1- Download attached "TestShader.shader".2- Open a new Unity project and import downloaded shader. Expected Resul... Read more
[Gizmo] Rotating an object switches gizmo to local, even when it is set ...
The gizmo does not maintain Global mode when an object is rotated but behaves as Local. Repro steps:1. Open Scene1 from attached pro... Read more
[FrameDebugger] Frame debugger doesn't show rendering event details afte...
Steps to repro: 1. Open attached project and 'test' scene;2. Click on Scene view tab in Editor;3. Launch Play mode;4. Open Frame Deb... Read more
[FrameDebugger] Shader property values for dynamic batched Shadow.RendeJ...
Steps to repro: 1. Open attached project and 'test' scene;2. Go to Window -> Frame Debugger;3. Click 'Enable' button;4. Click on ... Read more
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