Search Issue Tracker
Dragging anything into Audio Mixer area gets a NullReferenceException
To reproduce:1) Create new project2) Create an Audio mixer and a random asset of other type3) Open Audio Mixer window4) If you try t... Read more
Sprite atlas textures can not be uniquely identified because packing tag...
Sprite atlas textures can not be uniquely identified because packing tag is not appended to the name Read more
WebGL build problems with gamepad controls in different browsers
Open http://kaijukun.com/lab/webgl/dueland attach two gamepads to your OS.The controls are analog stick and A for shootingOn Windows... Read more
When an object with a cloth component is selected, the Scene View's came...
How to reproduce:1. Open the attached project2. Open "ClothCameraIssue" scene (it has Sphere game object with Cloth component)3. Sel... Read more
Image.fillAmount value no longer affects visible fillAmount if set to 0.0f
Repro: 1. Open the attached project, add ' Debug.Log(_image.fillAmount); ' just after fillAmount is set to 'GaugeControl.cs'. 2. Run... Read more
<GetComponent<SphereCollider>().isTrigger = true> crashes Unity on Windows
To reproduce this bug: 1. Open the attached project2. Open 'Enemy attacking NPC' scene3. Press play4. Stop the scene5. Unity crashes... Read more
Controllers/gamepads not recognized by WebGL build
-e: see title -repro:--build attached project's test scene (it is https://github.com/pbhogan/InControl from Asset Store fame convert... Read more
In the inspector, per-channel editor dropdowns are invisible if the audi...
To reproduce this issue: 1. Open the attached project2. Open 'test' scene3. Play the scene4. Select 'Bass' channel in the project vi... Read more
Y Axis is inverted in WebGL build
-e: it is the other way around compared to editor and other platforms -repro:--create scene with 1st person controller from standard... Read more
Changing Toggle.active in inspector does not call OnValueChanged
Repro: 1. Open project from 'toggleRepro.zip' run, click the red checkbox, observe that 'testScript.cs' outputs a value in Console. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled