Search Issue Tracker
There is no information about sub folders in documentation
There is no information about sub folders in documentation. And it's not very intuitive, since other folders (like Editor and Plugin... Read more
Upgrading scripts while Player Settings are open causes Windows Store Pl...
Steps to reproduce:1. Download attached project2. Open it. Say no to script upgrade.3. Open player settings of Windows Store Apps, l... Read more
The Editor CPU usage increases with the Animation tab in the foreground
How to reproduce:1. Create a New Project2. Open Animation Window3. Notice how CPU suddenly increases to ~20 ( Windows Task Manager o... Read more
When 'Find references in Scene' is selected, the scene view looks comple...
To reproduce this bug: 1. Open the attached project2. Open 'UIExample' scene3. Right click any asset4. Select 'Find references in sc... Read more
uGUI Input Fields treat backspace as a symbol rather than deletion of ch...
Steps to reproduce:1. Download attached project or create any other that has uGUI Input Fields2. Deploy it to Windows Phone 8.1 devi... Read more
Impossible to input additional lines to multiline Input Fields on Window...
Steps to reproduce:1. Download attached project or create a new one with Input Fields2. Build and run the project3. Click on Multili... Read more
Editing Input Field causes text to be copied over from last edited Input...
Steps to reproduce:1. Download attached project or create a new one which uses Input Fields2. Click on one Input Field, enter easily... Read more
Clicking on Input Field to close its Touch Screen Keyboard, clicking on ...
Steps to reproduce:1. Open attached project or create a new one which uses Input Fields2. Click on one of the Input Fields. Touch Sc... Read more
Touch Screen Keyboard reappears if it was opened by clicking on GUI.Text...
Steps to reproduce:1. Open attached project or create a new one with use of GUI.TextArea.2. Build and run it on Windows Phone 8.1 de... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument