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[UI] [CanvasRenderer] CanvasRenderer.SetMesh results in miscolored, blue...
To reproduce:1. Open the project and TestScene in it2. In the sample, select Canvas > Custom Mesh.3. See the mesh data in the ins... Read more
NullRefException when undocking Asset Preview window from Inspector
Right click on the Asset Preview window in the Inspector to have it undocked. The following error message is printed in the Console:... Read more
Asset Corruption when changing build target locks up Unity
To reproduce:1) Open attached project and "Repro Scene" in it2) Go to Edit -> Preferences and Enable "Verify saving assets"3) Sel... Read more
[Android] Application crash after 2nd launch if Development Build is ena...
Steps to reproduce: 1) Download attached project 'LandScapeL.zip' and open in Unity2) Make sure Development Build is enabled3) Build... Read more
project errors after upgrade to 5.6.0a5
-e: see title. There are several errors being thrown when starting playmode in several demo scenes from package. -works in 5.3, 5.4,... Read more
[Animation] Renaming duplicate animation clips results in incorrectly na...
Repro steps: 1. Open project and scene “Scene”2. Select object “Sphere (2)”3. In Animation window notice clip “New Animation” (this ... Read more
[Animation] Scrubbing Animation window timeline crashes in mecanim::Valu...
Repro steps: 1. Open project and scene "Scene"2. Select object "Sphere (2)3. In Animation window click timeline (as if to scrub)4. C... Read more
[ParticleSystem] Trail behavior when particle dies: frame rate decrease,...
Reproduction steps: 1. Open the attached project.2. Open the particles scene.3. Select the Particle System in the hierarchy.4. Obser... Read more
Unresponsiveness to user input for an excessive time after switching win...
Steps to repro: 1) Load the given project2) Create 2 different layouts where the scene views are closed but game views are open3) Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code