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0
votes
Duplicate

Crash on LinearCollectionField::LinearCollectionField after a 'm_ArrayFi...

Mono

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Jun 16, 2021

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Version/s: 2019.3.0a7, 2020.3, 2020.3.12f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project-- observe crash Reproducible with: 2019.3.0a7, 2019.4.28f1, 2020.3.13f1, 2021... Read more

2
votes
Third Party Issue

[Firebase] Importing package and restarting the Editor generates "Ambigu...

Scripting

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Jun 14, 2021

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Version/s: 2021.2.0a19, 2021.2.0a20

Reproduction steps:1. Create a new project2. Download Firebase SDK from https://firebase.google.com/download/unity3. Extract it and ... Read more

0
votes
Duplicate

GameObject is constrained in world space when setting angularVelocity on...

Physics

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Jun 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.11f1

How to reproduce:1. Open the attached project's Scene labeled "BugRbSetAngularVelocity"2. Enter the Play Mode3. In the Game View, in... Read more

0
votes
Fixed

"BlendTreeWorkspace is NULL" error spam while a BlendTree state is open ...

Animation

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Jun 17, 2021

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Version/s: 2021.2.0a18, 2021.2.0b1

Steps to reproduce:1. Open attached "blendtreeerrors.zip" Unity project2. Open "test" scene3. Double-click "New Animator Controller"... Read more

0
votes
Third Party Issue

[HDRP] [Metal] Ghosting with MSAA enabled

Package: Scriptable Render Pipeline HD

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Jun 17, 2021

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Version/s: 12.0.0

Version tested: 2021.2.0a20 + Master (a6aef88e698b9fe24a1896cd2fb9c2a482eac1a0) Steps to reproduce: 1) Open attached scene. Or simpl... Read more

0
votes
Duplicate

[HDRP] Lighting Data Asset becomes corrupted when reloading a Scene afte...

Package: Scriptable Render Pipeline HD

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Jun 09, 2021

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Version/s: 12.0.0

How to reproduce:1. Create a new HDRP Template project2. Open the Scene "SampleScene"3. In the Scene create an empty GameObject4. Sa... Read more

0
votes
By Design

[macOS][Windows] Repaint events take a very long time when opening the I...

Metal

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Jun 15, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.10f1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "OpenMe.Heavy"2. Move the mouse around3. Click on the "Main Camera" to... Read more

1
votes
By Design

[IL2CPP] [iOS] build fails with error for type System.Configuration.Conf...

IL2CPP

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May 18, 2021

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Version/s: 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open customer's project from the drive link (cmd+f "usp=sharing")2. Build for iOS Expected result: the project... Read more

0
votes
Not Reproducible

[Profiler][2019.4] ASTC Texture memory cost isn't displayed correctly wh...

Profiling

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May 28, 2021

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Version/s: 2019.4, 2019.4.20f1

How to reproduce it:1. Open the user's attached project "UnityBugASTCMemory.zip"2. Build and Run it on Android3. Open a Profiler win... Read more

0
votes
By Design

[Android] Artifacts appear in texture Preview Window on Android Platform...

Texture

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Jun 16, 2021

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Version/s: 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the attached user's project "1054932 texture compression fallback.zip"2. Switch the Platform to Android3.... Read more

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