Search Issue Tracker
Camera FOV tooltip does not reflect information based on what Axis is se...
Steps to reproduce:1. Create new project2. Check the Camera component FOV axis (should be vertical)3. Hover over Camera FOV and read... Read more
ProBuilder deletes all but one of the selected Polyshapes when 'Merge Ob...
How to reproduce:1. Open submitted project (ProBuilder_Merge)2. Open the 'SampleScene' scene3. Select the two Polyshapes and use the... Read more
An error "Invalid AABB" shows up when physics work in model export from ...
How to reproduce:1. Open User attached project2. Open "Sprint3_parte2" Scene3. Play the scene for a minute Expected result: no error... Read more
Objects far away from the world origin are jittering when Scene view is ...
How to reproduce:1. Open the attached "TestFor1070891.zip" project's SampleScene2. Focus on Sphere GameObject in the Scene view3. Tr... Read more
No warning is displayed next to Allow HDR flag in the camera component w...
Steps to reproduce: 1. Create a new project and open the SampleScene2. Navigate to Graphics Settings and uncheck "Use HDR" flags3. I... Read more
[HDRP] Material color gets bleached when the material surface is set to ...
How to reproduce:1. Create a new HDRP Project2. In the Project Window, create a new PBR Shader graph3. In the Master Node, change th... Read more
Asset Bundled Prefab is not aquiring applied lighting index: renderer.li...
Steps to repro: 1. Download attached project - https://oc.unity3d.com/index.php/s/qmGgVmvCEHrZPlY2. Open 'LightMapTest2' scene;3. La... Read more
Shadows are incorrectly computed when Shader modifies vertex positions
To reproduce: 1. Open the project (shadow_bug.zip)2. Open MainScene from the project3. Enable Material Animation Expected results: s... Read more
[iOS] Pasting Unicode U+FDFD to InputField clears the font texture
Reproduction steps:1. Open the attached project "fdfdTest.zip";2. Make a build for iOS platform;3. Launch the built project on any i... Read more
[WindowsMR] Graphics debugging fails for a Windows Mixed Reality app
Steps to reproduce:1. Download attached project2. Change platform to UWP3. Enable XR support4. Build VS solution5. Debug -> Graph... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center