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0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

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Mar 10, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more

0
votes
Fixed

[Android] Webcam doesn't render when the app is launched for the first t...

Android

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Aug 10, 2023

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Version/s: 2022.3.3f1, 2023.1.2f1, 2023.2.0a23, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Open the attached project “WebcamProject“2. Build and run the Project on Android3. Allow camera access on the ... Read more

0
votes
Fixed

[Android]Particle system is rendered with Artifacts Android when using O...

Visual Effects - Legacy

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Aug 18, 2020

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Version/s: 2019.4, 2019.4.5f1, 2020.2

Steps to reproduce:1. Open user's attached project "Foliage_Test.zip"2. Build it to Android3. Notice the purple artifacts on the top... Read more

0
votes
By Design

[Shuriken] Distance between each trail of particle system is unstable

Shuriken

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Jan 27, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity2) Click on Play button3) I... Read more

0
votes
Fixed

[URP] Scene view camera ignores pipeline asset's HDR settings when Main ...

Package: Scriptable Render Pipeline Universal

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Oct 12, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open user's attached "Bad_ShaderGraph_URP_2019.4.8f1" project2. Open Scenes/SampleScene3. Select Main Camera's H... Read more

0
votes
Not Reproducible

Can't create a new VFX from No Asset window

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Mar 21, 2025

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Version/s: 6000.2.0a8

Steps to reproduce: Create a new VFX Open it Delete its asset Press Create a new Visual Effect Graph button in No Asset Window Obser... Read more

3
votes
Fixed

[ShaderGraph] Shader loses SRP Batcher compatibility if Texel Size node ...

Package: Shader Graph

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Apr 08, 2020

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Version/s: 9.0.0-preview.15

How to reproduce:1. Open the attached project named "Case_1235070"2. Open the Test shader graph3. Observe the Inspector window which... Read more

0
votes
Fixed

Unable to create and load a crunch texture at runtime

Graphics - General

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Mar 18, 2015

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Version/s: 5.1.0a3

To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more

0
votes
By Design

Managed memory created for allocations in a scripting thread sticks arou...

Mono

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "Project_1378218_2019.zip" project2. Open Memory Profiler (Window > Analysis > Memory ... Read more

0
votes
Active

Crash on "block_locate_free" when exiting Play Mode where there is a Pre...

Unity Native Collections

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Sep 16, 2024

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Version/s: 6000.4.0a1

How to reproduce:1. Open the “ECS_PhysicsShape.zip“ project2. Open the “Crash Repro Scene“ Scene3. Enable the “Crash_Repro_SUB“ Subs... Read more

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