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[particles] Particles created with `GameObject/ParticleSystem` do not ha...
1) Click GameObject/Particle System2) Enable trails3) Notice the trails are pink and do not have a material Read more
Compiler errors occur when defining a method with name OnMouseDown in a ...
Steps to reproduce:1. Open the attached project (OnMouseTest.zip)2. Go to Build Settings, switch platform to Windows Store3. Build t... Read more
[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...
To reproduce:1. Open attached project "NavMeshAreaBug.zip"2. Open "TestScene" scene.3. Find "GameObject" and "GameObject (1)" in Sce... Read more
Memory scribble: UNET::HostsArray::TryToDeleteHost(id), Standalone with ...
Regression - started to happen since 5.6.0a4 (does not happen in 5.6.0a3 and 5.5.0p4)This happens only when I use NetworkLobbyManage... Read more
Memory leak when moving mouse over scene
Reproduction steps (might need 2 screens):1. Open project attached (UnityJump.zip)2. Open scene "Scene_SP_BattleEncounter"3. Make su... Read more
HttpWebRequest could not get a default proxy
Steps to reproduce:1. Open the attached project (TestWebRequest.zip)2. Open the Assets/Download.unity scene3. Open the script(Assets... Read more
Crash when calling UnloadUnusedAssets() after loading and destroying Ass...
To reproduce:Part I: Bundle making1) Download and import below attached Unitypackage which contains the bundle to build2) Make a qui... Read more
physx::shdfnd::Foundation::getErrorMutex crash caused by a removing a cl...
Steps to reproduce:1. Open "cloth" project2. Load "crash" scene3. In the hierarchy select "Game Object"4. Remove cloth component 0x0... Read more
[Lobby Manager] LobbyPlayer object is not removed after "Stop" on the Se...
The same happens for NetworkManager and Player object This happens in 5.4.4p1, 5.5.0p4 and 5.6.0b3, and up to 2018.1.0b2 How we can ... Read more
HideFlags.NotEditable doesn't set created prefab's components to not edi...
To reproduce: 1.Download and open attached project2.Go to Scene "Scene"3.Enter Play mode4.Exit Play mode5.Click on Prefab object whi... Read more
All about bugs
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