Search Issue Tracker
[Improved Prefabs] Errors occurs on selecting "No Overrides" when an ove...
Null reference exception occurs on selecting "No Overrides" option in override window after an override has been applied through ove... Read more
D3D12: device is lost and editor crashes, when a 3D or Array RenderTextu...
Steps to reproduce: 1. Download and open the attached project 2. Make sure D3D12 is set as the graphics API 3. Open Scene "Sample Sc... Read more
[Terrain] Brush is always rendering and painting as square
The brush is always rendering and generating heightmaps, textures, and details in square shape Steps to Repro: 1. Create a new or o... Read more
[Improved Prefabs] ArgumentException raises when user tries to use "Open...
Steps: 1. Add GameObject to the Hierarchy 2. Add 3D model with children to that GameObject 3. Make a prefab asset out of it 4. Expan... Read more
Specific fbx model when imported in unity does not support the import co...
How to reproduce: 1. Open attached project (Project1.zip) 2. Add AniTest100 Model to the Scene Actual results: Models and Animation... Read more
[Mac] Particle missing texture reference because of a compilation error ...
When opening the attached project, created in Windows 10, on other platforms (macOS, Linux) textures on some prefabs unlink. Steps ... Read more
[IL2CPP] NotSupportedException is thrown when using System.Type.GetCusto...
Repro steps: 1. Open user attached project 2. Make sure “Development Build” is checked 3. Build and Run 4. Play 5. Check the player ... Read more
[Lights] Particle bounce GI changes don't update until the scene is rest...
Repro steps: - Open SampleScene from the attached project - Select the Point Light in the scene and drag its indirect multiplier - ... Read more
[Windows] Random silent frames when using a Native Audio Spatializer wit...
To reproduce: 1. Download attached project "Bug Test.zip" and open in Unity 2. Open "test" scene 3. Make sure Spatializer Plugin is... Read more
Wrong localized language name of Simplified/Traditional Chinese in Edito...
How to reproduce: 1. Open user-submitted project (ChineseLocalizationIssue) 2. Enter Play Mode and check the Console window Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation