Search Issue Tracker

1
votes
Fixed

Non-HDR color picker opens when selecting material color with HDR enabled

-

Nov 28, 2024

-

Version/s: 6000.0.30f1, 6000.1.0a7, 6000.2.0b1, 6000.3.0a1

Reproduction steps:1. Make sure you have HDR enabled2. Open the attached “repro_IN-88688“ project3. Select the “Assets/TextMesh Pro/... Read more

0
votes
Fixed

Asterisk is displayed near a newly created VFX Graphs name when in reali...

Visual Effects

-

May 05, 2023

-

Version/s: 2021.3.24f1, 2022.2.17f1, 2022.3.3f1, 2023.1.0b13, 2023.2.0a13

How to reproduce:1. Open any project with VFX Graph installed2. Create a new VFX Graph and double-click it to open the VFX Editor3. ... Read more

3
votes
Fixed

UI Builder breaks cursor's parameters in the .uss file when changing .us...

UI Builder

-

Nov 08, 2021

-

Version/s: 2020.3, 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open user's provided project "UI Tookit theme bug.zip"2. Open "SampleScene" Scene3. Open the theme1.uss file in ... Read more

0
votes
Fixed

Button input from Oculus Touch prevents future reading of button input f...

VR

-

Dec 08, 2016

-

Version/s: 5.5.0f3

this has been pushed to trunk Read more

2
votes
Fixed

Standard shader with a low smoothness value shows banding in WebGL

WebGL

-

Mar 16, 2015

-

Version/s: 5.0.0f4

Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more

0
votes
Fixed

[Android] Time.deltaTime is not stable when Refresh Rate and target Fram...

Android

-

Sep 30, 2021

-

Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1.0a1

Reproduction steps:1. Open the attached user's Unity project "DeltaTimeChecker.zip"2. Build and install the application on a device3... Read more

0
votes
Fixed

The lights don't exhibit shadows when "Strict shader variant matching" i...

-

May 15, 2025

-

Version/s: 6000.1.3f1, 6000.2.0b1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open Player Settings (Edit > Project Settings > Player)3. Disabl... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

-

May 17, 2016

-

Version/s: 5.3.4p6

- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more

0
votes
By Design

[iOS] Particles geometry gets triangulated when project is deployed to a...

Metal

-

Aug 20, 2020

-

Version/s: 2018.4

How to reproduce:0. Reproduction steps with the screenshots are also linked in the Edit (How to Build and Run.pdf)1. Open the attach... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

-

Mar 10, 2015

-

Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.