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Fixed
Fixed in 6000.2.12f1, 6000.3.0b5, 6000.4.0a2
Votes
0
Found in
6000.1.3f1
6000.2.0b1
6000.3.0a1
6000.4.0a1
Issue ID
UUM-105409
Regression
Yes
The lights don't exhibit shadows when "Strict shader variant matching" is disabled in Windows Standalone Player
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open Player Settings (Edit > Project Settings > Player)
3. Disable “Strict shader variant matching“
4. Open Build Profiles (File > Build Profiles)
5. Make sure “/Assets/VolumetricLights/Demos/Minimal/Scene/Demo.unity” is selected in the Scene List
6. Build and Run
Expected result: The shadows are cast
Actual result: The lights don't exhibit shadows
Reproducible with: 6000.1.3f1, 6000.2.0b1
Not reproducible with: 2022.3.52f1, 6000.0.49f1
Reproducible on:
Windows Standalone Player
Not reproducible on:
Play Mode
Mac
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Note:
- FAV was not found due to inconsistent reproduction
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Resolution Note (fix version 6000.4.0a2):
Depth only will now contain shadow variants if the off variants are stripped.
Resolution Note (fix version 6000.3.0b5):
Fixed depth only using striped variants
Resolution Note (fix version 6000.2.12f1):
Depth only will now contain shadow variants if the off variants are stripped.